Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
smokey
Posts: 391 Joined: Tue Jul 25, 2006 5:39 pm
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by smokey » Tue Jun 26, 2007 5:25 pm
turk645 wrote: i wouldnt say 95% seeing as how i cant program and what not. Heck i still cant get working AI
. Funny how off topic this has gotten.
Lmao Turk, you have probally the best understanding of the things you do know than anyone else Ive ever seen.
And plattypuss,
that wasnt sarcasm
But yes, this is good knowledge guys, and good job pp. I'll be using that reflex in my upcoming mod.
OwnZ joO
Posts: 980 Joined: Thu Nov 10, 2005 4:24 pm
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by OwnZ joO » Tue Jun 26, 2007 9:17 pm
Yeah turk, if you knew how to program I bet you'd bust out good halo programs. It's not about how good of a programmer you are(well to some degree), but how well you know the halo map structure.
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
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by ScottyGEE » Tue Jun 26, 2007 9:24 pm
Enough =(
Turk is indeed awesome, be he needs his own thread in his honour to be able to discuss him and on topic
This collaboration is not endorsed by Halomods
Technically its only me animating though
smokey
Posts: 391 Joined: Tue Jul 25, 2006 5:39 pm
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by smokey » Wed Jun 27, 2007 8:41 am
turk645 wrote: dont forget about editing the firing effect and the effects on the projectile.
How do you do that?
Im trying to make the plasma pistol charge red, but when I edit chuncks 4-6 as according:
4 - 0
5 - 0
6 - 255
It remains green. I am using your effe plugin too, turk.
plattypuss
Posts: 133 Joined: Fri May 25, 2007 2:59 pm
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by plattypuss » Wed Jun 27, 2007 10:01 am
ohhhh, the pp has a LOT of things that you have to find and change, man. effe, bitm, mgs2, ligh, lens, all kinds of things for the pp, so this is just one thing
smokey
Posts: 391 Joined: Tue Jul 25, 2006 5:39 pm
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by smokey » Wed Jun 27, 2007 10:23 am
care to share more?
plattypuss
Posts: 133 Joined: Fri May 25, 2007 2:59 pm
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by plattypuss » Wed Jun 27, 2007 10:24 am
i just told you, look in those tags, look at the pp weap. and goto the tags like i posted up there and change them!
smokey
Posts: 391 Joined: Tue Jul 25, 2006 5:39 pm
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by smokey » Wed Jun 27, 2007 10:32 am
Chill out...jeez, PMS.
I meant elaborate on what you said. Like change what parts of which.
plattypuss
Posts: 133 Joined: Fri May 25, 2007 2:59 pm
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by plattypuss » Wed Jun 27, 2007 10:35 am
find in the tuts how to change it, and i just told you what tags should be changed!!!!!
smokey
Posts: 391 Joined: Tue Jul 25, 2006 5:39 pm
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by smokey » Wed Jun 27, 2007 11:30 am
uhh there is no tut kid...chill out. You're beginning to get on my nerves. I dont want help from you anymore, Ill just wait for Turk. He's like 100 times better anywyas...
turk645
Posts: 2887 Joined: Wed May 18, 2005 12:32 pm
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by turk645 » Thu Jun 28, 2007 1:53 pm
smokey wrote: turk645 wrote: dont forget about editing the firing effect and the effects on the projectile.
How do you do that?
Im trying to make the plasma pistol charge red, but when I edit chuncks 4-6 as according:
4 - 0
5 - 0
6 - 255
It remains green. I am using your effe plugin too, turk.
the charging part of the PP is actually a light. Change the light color and the lens to it will change color too.
ScottyGee wrote: Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
"Before you criticize someone, walk a mile in their shoes. That way after you make fun of them, you still have their shoes."-Dranciel ಠ_ಠ
Ar7ific1al
Posts: 43 Joined: Sun Apr 22, 2007 7:28 pm
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by Ar7ific1al » Fri Jun 29, 2007 3:56 am
heeyy, uhh... might sound kinda noobish, but on that Halo Plugins site you posted in the first page... where the heck is the download link? lol >.> I need the plugin for my mod in progress