If you want to stop the gif animation stay clicked into it and move the mouse, like if you wanted to clic and drop a file in windows explorer, the animation will stop
Ah, a very good structure for a portable grav lift. Really all you hae to do for visuals is model it (I know it is two models) so it is in a flatter form if you wanted a more Halo 3 look. Otherwise, it looks cool already!
i know some one that will give you the model if you give him a working tag. also you might want to control the amount of power the grav lift have so you don't go flying everywhere or too high.
Signature over file size limit of 75kb, please read the rules. Don't Cry Just Go Die!
Andrew Jackson wrote:I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
As I mentioned I have plans for it. Currently the darn thing has no lifespan on the bullets so...yea--up, up, and away! Also If you spawn too many they "Stop working" IDK why... Also the "Gun" disappears after a while--thats what that one picture was showing.
Expect a massive update to the whole thing. This was a proof of concept mod. Now I need to make the real thing.
AIM wrote:Demonic5andwich (6:10:10 PM):structure of a first person weapon animation: Demonic5andwich (6:10:43 PM):mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
JacksonCougAr wrote:As I mentioned I have plans for it. Currently the darn thing has no lifespan on the bullets so...yea--up, up, and away! Also If you spawn too many they "Stop working" IDK why... Also the "Gun" disappears after a while--thats what that one picture was showing.
Expect a massive update to the whole thing. This was a proof of concept mod. Now I need to make the real thing.
About the not working thing anymore once there are too many, this is due to the Halo 2 HAVOK engine being overrun by too much gravity modifications. This makes the engine lock down or shut off all or any more gravity lifts so the game doesn't lag (damn you Bungie!!! lol).