3dsmax Rendering Support Topic
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No.SneakyIndian wrote:A wee bit off topic, a bit I guess but, at first I thought Maya was restricted to Mac only but its not. And today On Bungie they were making some cinematic using Maya, so my question is do we get more benefits using 3ds max? Or would it be a smarter move to use Maya?
Plus it carries a higher price tag.
OMGOSH Bungie sometimes uses maya that means if I use maya i can make halo 4!!!
- JacksonCougAr
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lol; I get confizzled by 3ds Max 9, theres no need for more then one program :winku
Last edited by JacksonCougAr on Tue Jun 12, 2007 7:19 pm, edited 1 time in total.
- kornkidcrazy
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- JacksonCougAr
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- Trulife8342
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...kornkidcrazy wrote:[img]sexy%20grenade[/img]
How am I doing?
...I'd hit that. >_>

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
(12:18:11 AM) GTAF: DAMNIT GIR WE ARE ON THE SUBJECT OF VINCE'S DICK.
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Umm..where did I say I can make Halo 4 with Maya. I know games are not just graphics it includes a lot of programming. After that marketing and such. I am not an idiot.Vegito619 wrote:SneakyIndian wrote:A wee bit off topic, a bit I guess but, at first I thought Maya was restricted to Mac only but its not. And today On Bungie they were making some cinematic using Maya, so my question is do we get more benefits using 3ds max? Or would it be a smarter move to use Maya?
OMGOSH Bungie sometimes uses maya that means if I use maya i can make halo 4!!!
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Calm down, kid.SneakyIndian wrote:Hey, bud you are not me. I actually didn't even thinking of making Halo 4. I was think that we could make better renders if we used the the same software as them. But as you and people said we won't. Just stop here. Next time try not to stick words down people's mouth.
And as a note, don't take such a literalist approach to situations like this.
- kornkidcrazy
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Not too many people work on elites, so I decided to work on the materials. I got all the normal maps to be 512x, except the helmet, it is still 256x. I also made new detail bumps. Thanks Tural and Veegie for helping me figure these out. The picture has the model with no bumps, the standard higher resolution bumps, the normals and detail bumps, then a close on the tummy where the detail maps take a large effect, and then a colored image of that.



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