How to make a bipd stay on the map forever?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
woofer999





Posts: 73
Joined: Sun Nov 05, 2006 11:33 am
Location: Washington
Contact:

How to make a bipd stay on the map forever?

Post by woofer999 »

Trying to get some really cool pics with me standing in a pile of dead bodies, but they dissapear to quick :( any way to make them stay forever or to edit the time they stay on the map?
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

You could spawn dead bodies through the ITMC tag. I think there may be a tutorial on that, not sure.
Image
User avatar
xXxCocoFangxXx





Posts: 3756
Joined: Thu Sep 08, 2005 9:57 am
Contact:

Post by xXxCocoFangxXx »

I would like to know this also.
Image
User avatar
DJ_Gnomey




Connoisseur

Posts: 490
Joined: Sun Apr 15, 2007 9:31 am
Location: New York
Contact:

Post by DJ_Gnomey »

well, since we do not really know much about the multiplayer globals (no one is looking at that tag) we can't keep bodies forever. We can spawn a bipd tag through the itmc, bloc, or whatever in the scenarios and then have it spawn through it's dead permutation or we can figure a way to keep the odies too by editing the multiplayer globals whch have all "less-lag" controls (removing used items, dead bodies, etc...)
Image
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

^^^im fairly sure everthing you just said is wrong...

1. as i understand it bodies being removed is controled by the xbe
2. spawning through itmc etc gives a normal standing biped
3. there is no dead permutation
4. this has nothing to do with multiplayer globals

however i did just have an idea...theres a reflexive called "contact points" which tell the game where the biped feet are, i think if you nulled the marker references in there then the bipe would be in permanent rag doll...
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
User avatar
ScottyGEE




Visioneer Vector Mad Hatter Artisan
Snitch! Enthraller Pi Critic
Sorceror Droplet Scorched Earth Socialist
Advisor Articulatist 500

Posts: 7352
Joined: Sun Aug 15, 2004 9:08 pm
Location: Down under
Contact:

Post by ScottyGEE »

Why not just shoot heaps of dead guys out of your gun and stand on them? :D
Image
This collaboration is not endorsed by Halomods
Technically its only me animating though ;)
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

ScottyGEE wrote:Why not just shoot heaps of dead guys out of your gun and stand on them? :D
thats what i was getting at...until know shooting dead bodies hasn't been possible but i think what i said will work
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
Fleabag77




Commentator

Posts: 544
Joined: Sun Dec 31, 2006 5:12 am

Post by Fleabag77 »

Wasn't there a dead spartan spawned in Night Ops under that street light?
User avatar
blackdiamond





Posts: 764
Joined: Fri Feb 16, 2007 7:18 pm
Location: Virginia

Post by blackdiamond »

like on biohazard III, it was a mach
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.

http://www.mindistortion.net/iwantyours ... am=dapoopy
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

i do seem to recall turk telling me about being able spawn dead bipeds but firing them from a gun is a lot more convinent
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

Or, you could swap a bloc with the object property of your biped, and spawn it through the ITMC tag.
Image
Fleabag77




Commentator

Posts: 544
Joined: Sun Dec 31, 2006 5:12 am

Post by Fleabag77 »

Swap the bloc's hlmt to a spartan/elite, swap an itmc to your bloc, and then spawn it through netgame.

Image

It takes a bit of positioning to make it look right. You'll probably also want to change the colors, otherwise they'll all spawn as white.

Image

Just change those values in the bipd tag. The first Change Colors value (0: ) is the main armor color, and the second (1: ) is the plates on the legs and arms.
Last edited by Fleabag77 on Tue Jun 12, 2007 12:45 pm, edited 1 time in total.
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

Fleabag77 wrote:Swap the bloc's hlmt to a spartan/elite, swap an itmc to your bloc, and then spawn it through netgame.
That's pretty much what I suggested...
Image
Fleabag77




Commentator

Posts: 544
Joined: Sun Dec 31, 2006 5:12 am

Post by Fleabag77 »

I know. And I went into detail and provided pics.
User avatar
DJ_Gnomey




Connoisseur

Posts: 490
Joined: Sun Apr 15, 2007 9:31 am
Location: New York
Contact:

Post by DJ_Gnomey »

xzodia wrote:
ScottyGEE wrote:Why not just shoot heaps of dead guys out of your gun and stand on them? :D
thats what i was getting at...until know shooting dead bodies hasn't been possible but i think what i said will work
Ask Scotty about the dead permutation. He has done it in one of his Biohazard mods I believe. I have no idea why you would think it would lie within the xbe......
Image
User avatar
DJ_Gnomey




Connoisseur

Posts: 490
Joined: Sun Apr 15, 2007 9:31 am
Location: New York
Contact:

Post by DJ_Gnomey »

Fleabag77 wrote:Swap the bloc's hlmt to a spartan/elite, swap an itmc to your bloc, and then spawn it through netgame.

http://img46.imageshack.us/img46/6424/bipd1ec4.png

It takes a bit of positioning to make it look right. You'll probably also want to change the colors, otherwise they'll all spawn as white.

http://img91.imageshack.us/img91/408/colorscx9.jpg

Just change those values in the bipd tag. The first Change Colors value (0: ) is the main armor color, and the second (1: ) is the plates on the legs and arms.
That works too but not what I had in mind. The permutation of a bipd is also another way to go.
Image
User avatar
SpecOp44




Advisor Recreator Snitch! Critic

Posts: 2008
Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm

Post by SpecOp44 »

DJ, don't double post.
Image
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

DJ_Gnomey wrote:
xzodia wrote:
ScottyGEE wrote:Why not just shoot heaps of dead guys out of your gun and stand on them? :D
thats what i was getting at...until know shooting dead bodies hasn't been possible but i think what i said will work
Ask Scotty about the dead permutation. He has done it in one of his Biohazard mods I believe. I have no idea why you would think it would lie within the xbe......
i ment removing items to reduce lag is in the xbe

and there is not dead permutatoin look in the hlmt if you dont believe me
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
Post Reply