floodlab cmonkeys

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blackdiamond





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floodlab cmonkeys

Post by blackdiamond »

how can i get the floodlab cmonkeys into game? i tried headlong, i exracted and injected with entity, the crea cmonkey, then i copied chunks from the scnr tags, and got the creature spawning reflexive, and i set the coordinates in the meta editor for the scnr tag, and walla! NOTHING i dont see them, i even enabled AI in MP with yelo. any ideas?
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Post by Crazy_Colombiano »

there are flood monkeys :O
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blackdiamond





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Post by blackdiamond »

no, they are in a fishtank and are kind of like those little flood creatures, but in water. anyhow, the bonehead fish from the map deltatowers is good for my mod also
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Post by plattypuss »

umm, i want to do this too, and i sorta looked at some tuts, since im new here. i can switch the shader of something flat. i've known just about enough around here to figure out how to clone chunks, and i tried to get these cmonkeys in the game, but it didnt work. maybe someone could continue trying to crack this code?
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blackdiamond





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Post by blackdiamond »

bump.....
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Post by BADSMILEY »

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blackdiamond





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Post by blackdiamond »

i had seagulls before the mod was even started in this mod i'm making, I'm talking about the fish from floodlab, the c_monkeys
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Post by BADSMILEY »

blackdiamond wrote:i had seagulls before the mod was even started in this mod i'm making, I'm talking about the fish from floodlab, the c_monkeys
hugh>use the other ambient life with the same mini-tut :roll:
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blackdiamond





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Post by blackdiamond »

ok, YOU TRY IT, THEY DON'T APPEAR
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Post by mr_penguin »

they appear
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xXxCocoFangxXx





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Post by xXxCocoFangxXx »

Could someone make a detailed Tutorial, on how to spawn these creatures, and, then add it to the Tutorials forum?

Pics would be nice also. =]


This stuff is amazing.
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Post by Dootuz »

I think there AI so you would need yelo but idk
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Tural: Conversation over.
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blackdiamond





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Post by blackdiamond »

so, if you use the spawning reflexive in the scnr tag, set the coordinates, get in the crea tag, they spawn? because i can't see anything! I' will try one last time.
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Re: floodlab cmonkeys

Post by plushiefire »

blackdiamond wrote:how can i get the floodlab cmonkeys into game? i tried headlong, i exracted and injected with entity, the crea cmonkey, then i copied chunks from the scnr tags, and got the creature spawning reflexive, and i set the coordinates in the meta editor for the scnr tag, and walla! NOTHING i dont see them, i even enabled AI in MP with yelo. any ideas?
Do not mod headlong, from experiance i know it it very hard to mod and almost always screws up.
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Post by mr_penguin »

just spwan them through the itmc tag. Thats how I got fish to spawn.
Your mom became oversized. Please make your mom smaller before reposting. :shock:
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blackdiamond





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Post by blackdiamond »

i want a fish tank, as in, i want the fish to move around, and by the way, isheadlong hard to control you say?
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blackdiamond





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Post by blackdiamond »

bump........
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.

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Post by BADSMILEY »

blackdiamond wrote:bump........
use tbeezies tut that he just posted in the tut section doo-da-doo 8)
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blackdiamond





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Post by blackdiamond »

yeah, but it isn't working on headlong
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JacksonCougAr




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Post by JacksonCougAr »

Try it on another map then.
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