Second projectile messing up other things?

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ninja modder





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Second projectile messing up other things?

Post by ninja modder »

Well this has never happened to me before, i made the Battle Rifle have a second projectile. I used the carbine and duplicated everything...well everything worked out fine and etc. I edited some values in h2x afterwards, such as how fast it shoots and its trigger delay and etc. I also tried to change its hud and ammo in h2x also. Well everything worked out fine besides the hud and ammo thing. Then i went to dothalo and tried the same thing....still nothing. Then i also tried to do something else i was meaning to do and that was to shorten the lifespan and speed of my duplicated turret bullet. So it would give a chainsaw effect. But no matter how i edit that it still doesn't work. I see the changes in all my programs but when in game they wont change....any help? I also tried to clear my cache but still...phail....
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Post by patchesreusch »

Crazy_Colombiano wrote:2nd projectile
hope that helps
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ninja modder





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Post by ninja modder »

patchesreusch wrote:
Crazy_Colombiano wrote:2nd projectile
hope that helps
i have the 2nd projectile in...its just i cant edit the ammo or projectile life span

also...i just tried teh meta editor and even the values for everything are changed there.....grrr
Last edited by ninja modder on Thu May 31, 2007 5:56 pm, edited 1 time in total.
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Crazy_Colombiano





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Post by Crazy_Colombiano »

on the meta editor go to the second trigger reflexive i think
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ninja modder





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Post by ninja modder »

wow....i feel like an idiot....i dont know what happened but it is working randomly now...so ya..
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Crazy_Colombiano





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Post by Crazy_Colombiano »

its ok we all have our off days
and your welcome
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