Halo Photography

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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little_shadow




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Post by little_shadow »

Faaip De Oiad?
Please explain lol and I dunno if its hi res but it looks detailed to me :?
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Tural




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Post by Tural »

http://www.lyricinterpretations.com/loo ... 7cf99a0606
Faaip De Oiad, translates in Enochian as "The Voice Of God".
How is that relevant to what you said? No freakin' clue.
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ExileDestruction





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Post by ExileDestruction »

It means, what he said was true.
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little_shadow




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Post by little_shadow »

Oh ok
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antszy101




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Post by antszy101 »

High Res of my WIP:
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Its still being worked on, this is just some of my progress.
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JunkfoodMan





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Post by JunkfoodMan »

The cliff texture's tiling is really noticable
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wat
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antszy101




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Post by antszy101 »

Thanks, I completely missed that. However, that isn't th cliff texture, rather the ground texture. Either way, it needs work
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JunkfoodMan





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Post by JunkfoodMan »

Oh, I see.
Either way, It looks great. I assume you'll raise the water level?
You know, Considering its named "Beach assault"...
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wat
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T Beezie




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Post by T Beezie »

Flyin', Flamin', FARTZORZ! O_O
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Post by foxfanatic23I7 »

Yarly. Like t lej every day of teh weekzorz.
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antszy101




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Post by antszy101 »

The water is already raised, however I cant raise it up enough to cover that section of the level that is pictured without flooding the part immediately after it.
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StalkingGrunt911




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Post by StalkingGrunt911 »

T Beezie wrote:Flyin', Flamin', FARTZORZ! O_O
http://useruploads.mythica.org/image/jet_pack3.jpg
Haha awesome
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little_shadow




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Post by little_shadow »

T Beezie Lol That is awesome, you should try one with a grunt lol
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Diana





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Post by Diana »

T Beezie wrote:Flyin', Flamin', FARTZORZ! O_O
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omg sweetie you need to teach mauro how to do that, that looks soooooo funni
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I make modding pretty!!!!
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Dagger13





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Post by Dagger13 »

lmao thats awesome t breezie
Image(An Old one.)
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little_shadow




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Post by little_shadow »

Lil update im my Mach skin, open to any suggestions :D
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And For a name, How does Treehouse sound?
And how do I get rid of the shiney reflection from the ground bitmap it drives me crazy O_o.
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Post by -DeToX- »

From what I see the detail map needs to be changed along with the bumpmap.

Looks like a cool skin though.
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WoW




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Post by WoW »

8)
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theycallmechad




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Post by theycallmechad »

little_shadow wrote:And how do I get rid of the shiney reflection from the ground bitmap it drives me crazy O_o.
Find a texture in any map (maybe the concrete in foundation?) and inject that shader into your map. Then simply shader swap the current shader the Mach uses for the one you injected. The final step, of course, is to give it the skin you want and you should have the look you need. No skin is complete, I believe, without all sorts of shader swaps. Find, rebuild, and use shaders that fit the look you're going for.

PLEASE utalize custom bumps in this and find a way to showcase them (maybe inject lights?). These sexy textures need a sexy bump. It would really make them stand out in a good way.

Awsome picture, by the way. I love it :D.
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little_shadow




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Post by little_shadow »

Thank you very much chad.
Abstract <_<
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