H2EK limitations
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H2EK limitations
If you guys didnt know We need some good hackers. because at the moment you cant do jack with Halo 2 EK.
Microsoft Windows [Version 6.0.6000]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.
[i]C:\Program Files\Microsoft Games\Halo 2 Map Editor>h2tool
usage: h2tool verb <options..>
structure-new-from-ass <ass-file> <use-release>
structure-new-verbose-from-ass <ass-file>
lightmaps <scenario> <bsp-name> <quality-setting>
lightprobes <scenario> <bsp-name> <quality-setting>
lightmaps_debug <scenario> <bsp-name> <quality-setting> <begin-light-index> <e
nd-light-index>
bitmaps <source-directory>
new-strings <source-directory>
build-cache-file <scenario>
structure-analyze <scenario_structure_bsp>
scenario-analyze <scenario> <inspection-type>
progress-quest
rebuild-structure-audibility <structure>
C:\Program Files\Microsoft Games\Halo 2 Map Editor>[/i]
in guriilla you can only open scenery, scenarios, shaders, bitmaps, crates, fog, sky's, Strings, and the BSP's. NOTHING ELSE!!!
http://i62.photobucket.com/albums/h94/v ... rilla2.jpg
Microsoft Windows [Version 6.0.6000]
Copyright (c) 2006 Microsoft Corporation. All rights reserved.
[i]C:\Program Files\Microsoft Games\Halo 2 Map Editor>h2tool
usage: h2tool verb <options..>
structure-new-from-ass <ass-file> <use-release>
structure-new-verbose-from-ass <ass-file>
lightmaps <scenario> <bsp-name> <quality-setting>
lightprobes <scenario> <bsp-name> <quality-setting>
lightmaps_debug <scenario> <bsp-name> <quality-setting> <begin-light-index> <e
nd-light-index>
bitmaps <source-directory>
new-strings <source-directory>
build-cache-file <scenario>
structure-analyze <scenario_structure_bsp>
scenario-analyze <scenario> <inspection-type>
progress-quest
rebuild-structure-audibility <structure>
C:\Program Files\Microsoft Games\Halo 2 Map Editor>[/i]
in guriilla you can only open scenery, scenarios, shaders, bitmaps, crates, fog, sky's, Strings, and the BSP's. NOTHING ELSE!!!
http://i62.photobucket.com/albums/h94/v ... rilla2.jpg
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Re: H2EK limitations
OMFG are you serious what about weapons, vehicles and stuff? I though bungie was serious about custom maps, this has got to be a joke or something. If Bungie doesn't even want us to be able to edit the weapons, just the levels, then screw them. They suck.vote1sanches wrote:in guriilla you can only open scenery, scenarios, shaders, bitmaps, crates, fog, sky's, Strings, and the BSP's. NOTHING ELSE!!!
http://i62.photobucket.com/albums/h94/v ... rilla2.jpg
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- Posts: 45
- Joined: Fri Dec 16, 2005 7:11 pm
no you cannot make custom models, animations, sounds, particles,bipeds, vehicles...etc. You cannot create those tags either. The closest anyone has gotton is Masterz1337 swapped some projectile tags, but i dont know how.
K00rnman said he was going to try, but he is not going to release them to the public, and hes focusing his strenght on Promethius.
Heres a thread by masterz
http://www.h2vista.net/forums/showthread.php?t=2550
K00rnman said he was going to try, but he is not going to release them to the public, and hes focusing his strenght on Promethius.
Heres a thread by masterz
http://www.h2vista.net/forums/showthread.php?t=2550
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about the limitations. all of the functions of h2guerilla like editing vehicles and weapons and globals are probally still inside of the H2EK kit but there probally just "nulled out" or maybe just disabled and we need too renable them you know. hopefully bungie is as lazy as i hope. 

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Are you kidding? I doubt they'd disable the features of the editing kit just because. That's stupid. If that's really what they did then it was extremely stupid (and they probably didn't).inferno wrote:about the limitations. all of the functions of h2guerilla like editing vehicles and weapons and globals are probally still inside of the H2EK kit but there probally just "nulled out" or maybe just disabled and we need too renable them you know. hopefully bungie is as lazy as i hope.
Did you seriously just call Kornman 'stoopid'? Pardon me, but are you f*cking retarded?inferno wrote:then i guess they are stoopid lol read the rest of the topicPatrickssj6 wrote: http://img72.imageshack.us/img72/9771/awdwadwq6.png[/img]

I think Noobraska is a pretty cool state. eh grows corn and doesn't afraid of anythng.
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WHAT!? Bungie added these editing features in and made them invisible just to screw with us? Wow, f*** them. But I still say that's kind of stupid, then.
Actually, that's right, Bungie locked the fields of guerilla so we couldn't edit them. Hm. So that must be what they did with this-used the vehicle, weapon etc. editing features to make the maps and then disabled them so we couldn't. I hate bungie, but their games still rock. So when you open, say, a vehicle tag, does it actually show editing controls, like "disables grenades, rapid fire" etc.? And when you unlock all the editing features will you release a new version of the map editor for us, please? :3
BTW, you have a big screen
I wish I had a nice display, but notebooks never come with a good one, especially with screen resolutions. 
Actually, that's right, Bungie locked the fields of guerilla so we couldn't edit them. Hm. So that must be what they did with this-used the vehicle, weapon etc. editing features to make the maps and then disabled them so we couldn't. I hate bungie, but their games still rock. So when you open, say, a vehicle tag, does it actually show editing controls, like "disables grenades, rapid fire" etc.? And when you unlock all the editing features will you release a new version of the map editor for us, please? :3
BTW, you have a big screen


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