Plane modeling would be a complicated solution for a very simple problem, that's why i stick to SPlines.
Which is why you're getting a complaint for sub-par quality.
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
ok i beleave this thread is for all 3ds max questions. If not i was directed wrong...
When i first d/l max was there a default material library that came with it? In the spot for material librarys are totally empty except the couple i have saved...
Could someone post a 3ds Max physique for the Master Chief. I have all of the bones in place, but I just can't get the physique right. The elbows and thumbs are giving me a hard time. I might need bones too. A physique won't really work perfectly without the bones that go with. Thanks.
He is still in his original pose. The one that he is in when you import him.
Hijikata wrote:The fact you love Jesus doesn't change the fact you're a *** mental patient. It just means you're a mental patient with a great imaginary friend.
In order to give you the modifier settings, you would have to have the exact same mesh (same number of verts, locations etc. ) so it wouldn't do you any good unless you were given the mesh. Which, would be illegal. Im pretty sure giving out a bone structure that doesn't have any of the mesh would be legal though. Except, you could do that yourself.