scenery linked to bipd

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blackdiamond





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scenery linked to bipd

Post by blackdiamond »

how can i get a scenery, or a mode linked to a bipd, or html, just to get somethine to stick on the the bipd, or html
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xzodia




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Post by xzodia »

attach it via the HLMT
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blackdiamond





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Post by blackdiamond »

say wha?
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Post by JacksonCougAr »

so...
XD
I just had an awesome idea...
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blackdiamond





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Post by blackdiamond »

i added the variation from the mode to it, but, uhhhh, nothing?
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Post by MilyardoX2 »

xzodia wrote:attach it via the HLMT
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blackdiamond





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Post by blackdiamond »

what is via? explain how i attach the model, or scenery please to the bipd. and also how i can make sure i want it where i want it.
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xzodia




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Post by xzodia »

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Post by smokey »

ummm you could change the plasma grenades html to whatever you want, and then make the explosion time like 10000000000000 so it wont blow up. Then it would stick.
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Post by turk645 »

smokey wrote:ummm you could change the plasma grenades html to whatever you want, and then make the explosion time like 10000000000000 so it wont blow up. Then it would stick.
no, just no. The link xzodia gave is probably going to be your best bet since i suck at explaining things, dont beleive me just look at my tuts.
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Post by blackdiamond »

8) i'm at a hotel about 12 hours from home on vacation, and the jacuzzi rocks! 8) so does the swimming pool anyways, that tutorial only shows VEHICLE things. i cannot put an actual turret on a bipd, the game would probably freeze! and besides. i want a scenery on it, and 2, if i did the plasma nade thing, i'd have to throw it on my just right, plus change the phmo and coll mode, and null out and add shaders.any help is still appriciated though, guys :wink:
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Post by xzodia »

its the same principle
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Post by turk645 »

Its the SAME exact thing, you can attached turrets to bipds ive done it before. Actually i usually use the turret chunk from the hog whenever i attach stuff to anything. Hog's turret chunk is what i used to attach the flaming skull.
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Post by blackdiamond »

so, i just, uhh, can someone tell me, i don''t understand the tutorial, it's confusing!!! :x can someone tell me exactly what to do?
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Post by turk645 »

take the default variation chunk from the hog and overwrite the default of the chief. Then in the meta editor find the turret dependancy and change it to whatever you want to attach. Then just change the turret string id to flashlight, that way it attaches the thing where ever the flashlight marker of the chief is.
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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blackdiamond





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Post by blackdiamond »

but i want it on the mouth! is it possible to create our own markers?
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Post by turk645 »

if you want a new marker then just copy one from one model and paste it into the chiefs mode. If you just copy a chunk it makes a cross linked chunk and those are no fun.
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ScottyGee wrote:Smokers suck >_< (to avoid someone saying it later, both literally and in the derogatory way)
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blackdiamond





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Post by blackdiamond »

Wait, so what i half to do is

1. Take the default variation chunk from the hog and overwrite the default of the chief

2. Then in the meta editor find the turret dependancy and change it to whatever you want to attach


3. create my own marker, but how do i do that? in the model?


4. Then just change the turret string id to the marker I've made


ohh, and also, i want it to be ON the grunt not THE grunt, as in i dont want this model to be the grunt, but ON the grunt
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blackdiamond





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Post by blackdiamond »

i got the cigarrette into the grunt, but im using the grunt's head marker, and thats as close as i can get to the mouth. i tried bringing in other markers, but it didn't succeed. also, the cigarrette is messed up, it's bitmaps aernt showing up.
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.

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Post by blackdiamond »

bump
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.

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