[MAP] A cold night

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ThaGreatOne





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[MAP] A cold night

Post by ThaGreatOne »

Well this is going to be turned into a mod since my others never came out so good. So far its just a skin but i think its pretty good so far.

Befor i post the description, you need to apply this to Gemini.map
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Things so far on this map

Added trees with full collision
Added weather
Added switched the maps sound with containments
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Pics-

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Credits-

Entity
Dot Halo
BSP weather tool
CH2r
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Download-

http://files.filefront.com/Enjoy_DRAR/; ... einfo.html
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Th2mods
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Post by Th2mods »

looks good
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kamikazee55





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Post by kamikazee55 »

this is cool, looks like sanctuary. are you sure it's for gemini?
ThaGreatOne





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Post by ThaGreatOne »

thanks, and yes im sure its gemini, it just has the bsp of sanctuary (had to do that for the weather tool)
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Post by GM_Battleman021 »

Nice! Im dw this for sure! Btw u can add weather with h2core and H2g and keep the same map.
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kibito87




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Post by kibito87 »

GM_Battleman021 wrote:Nice! Im dw this for sure! Btw u can add weather with h2core and H2g and keep the same map.
http://forums.halomods.com/viewtopic.php?t=57918

This doesn't look half bad. I'm not so sure about running water when it's snowing...
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ThaGreatOne





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Post by ThaGreatOne »

Thanks for the feedback and the links, and kibito im not really too sure on how to get rid of the water, if you know how would you mind giving me a link to a tut or just telling me here. Thanks :D
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newbymodder




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Post by newbymodder »

wow at first glance i thought it was high ground from halo 3 haha now i c its sanctuary nice man i like it
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axeraider15





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Post by axeraider15 »

looks sweet i like the theme u went with, with this map
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CRAZYKALEB





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Post by CRAZYKALEB »

Nice map, but I don't really like the cliff textures. But you got my download! :twisted:
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ThaGreatOne





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Post by ThaGreatOne »

Thanks :)
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DJ_Gnomey




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Post by DJ_Gnomey »

not nad. Not bad. Just one thing, maybe move the trees to more appealing spots or sue bigger trees. Kinda randomly placed in cement :)
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ThaGreatOne





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Post by ThaGreatOne »

Thanks, but i didnt really mean for the ground to look like concrete, its supose to look like foot prints and tire tracks in the snow
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DJ_Gnomey




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Post by DJ_Gnomey »

ThaGreatOne wrote:Thanks, but i didnt really mean for the ground to look like concrete, its supose to look like foot prints and tire tracks in the snow
ah ok, looknig at the pics more because a glanced over a couple I can see the snow on the ground :)
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CptnNsan0




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Post by CptnNsan0 »

nice bumps. :D

the skin is decent and could use a little work to make it look a little more "snowy" but it doesn't look bad either.

I'll rate this an 8/10
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galvination





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Post by galvination »

Looks pretty nice.
I'm not so sure about running water when it's snowing...
It could be salt water mbmb
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Post by ThaGreatOne »

Having that come from you Cptnsn0, that makes me feel alot better about it :D
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halo0001





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Post by halo0001 »

ThaGreatOne wrote:...and kibito im not really too sure on how to get rid of the water, if you know how would you mind giving me a link to a tut or just telling me here. Thanks :D
you would null the shads in the bsp tag to get rid of the water, if u need a reference u could look at my arctic forest mod althought its pretty simple to do
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plushiefire





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Post by plushiefire »

Nice map skin. I got s suggestion. But a bit a snow sprinkled onthe fground or in little indents in the ground. That would look cool. And also freeze the waterfalls for make em slower that would look good to.
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theycallmechad




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Post by theycallmechad »

Please don't get rid of the water. It's one of the best parts of the map. From the looks of your skin, it looks like it's just recently become cold enough to snow. This would mean that water, especially RUNNING water, would not have frozen yet. Just because there's a bit of snow doesn't mean water can't still be running.
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