I agree...
As I've said somwhere I dont have LIVE so I'm stuck with 1.1a?
I should get LIVE, so I can do Xbox Live MM Modding, mwa ha ha ha... I feel dirty for saying that...
EDIT: And in-case you nuts got the wrong idea that was a joke...
JacksonCougAr-HAFH- wrote:EDIT: And in-case you nuts got the wrong idea that was a joke...
I'm yery glad you said that, as I was about to report you...the little nut that I am.
Agent ME wrote:I'd recommend to go get it by connecting to Live, but for those who can't for any reason can get the update as an IPS patch at this mirror.
To use the patch,
1. Unzip it.
2. Get Lunar IPS (There might be other IPS patching programs that would work for you, but this is the one I'm recommending).
3. Assuming you have Halo2 saved to your harddrive at a place such as E\games\Halo2, ftp the default.xbe from that folder to your computer.
4. (Recommended) Make a backup of the default.xbe, with a name like noau.xbe and send it back to your xbox to the Halo2 folder.
5. Start Lunar IPS. When its asks for the ips/patch file, pick the au15.ips file that you unzipped.
6. When it asks for the file to patch, click the File Type drop-down box and change it from "Common Rom Files" to "Any", and pick the default.xbe file.
7. It should say that the file is patched. FTP the default.xbe back to where you got it from off your xbox, and start up Halo 2 from your hard drive.
8. Halo 2 should now say "1.5" near the bottom-right corner of the menu while it says "Press Start to Continue".
The downside of this method is that it will only work for when you play Halo 2 off the hard drive - using the disk will only use the last Live-installed AU in the E\TDATA\4d530064\$u folder.
If you want to have a modded disk with the 1.5 AU, you can burn a Halo 2 disk like you'd burn any xbox disk with the 1.5 AU default.xbe replacing the retail xbe and it'll work then.
There you go. Try to read the whole thread before asking questions. Go back to his post for the links.
Agent ME wrote:What program are you using to extract it? I just used WinZip to archive it, which I don't normally do. I'll check to see if it works with programs like WinRar.
EDIT: It didn't work in WinRar, so I re-zipped the IPS patch with WinRar, so it works now. Redownload it.
I'm almost positive you don't need the corresponding contentmeta and downloader if you have the old ones - I recall replacing my old 1.2 with a 1.1 and simply dragging and dropping it worked.
Really? I was thinking that Bungie would make the contentmeta.xbx unique to the specific autoupdate. I guess it's worth a try - say if it works.
@Mods: Could this topic be moved to the News section, or a new topic made in the news section about this? This is something that everyone should know, and there hasn't been a news article for more than a month - HaloMods really needs to have more front-page articles.
Agent ME wrote:What program are you using to extract it? I just used WinZip to archive it, which I don't normally do. I'll check to see if it works with programs like WinRar.
EDIT: It didn't work in WinRar, so I re-zipped the IPS patch with WinRar, so it works now. Redownload it.
I'm almost positive you don't need the corresponding contentmeta and downloader if you have the old ones - I recall replacing my old 1.2 with a 1.1 and simply dragging and dropping it worked.
But wouldn't that make the hash in the contentmeta.xbx invalid?
Use the update for Live? The update is built to be used on Live... Unless you mean my IPS patch - if you tried to find a way to use it, the xbox would say it's corrupt and have you redownload the patch the real way.
If you meanto use the new AU to use new DLC on Live - not that that would be very bad - that won't work, it still black screens and bumps you to the lobby if you're connected to Live like it did in 1.1b.
wow, since there was no other gamertag on my box, i just went to account recovery and put my account that i had on my 360 on my XBOX! i didnt know you could do that
It's ashame for some that if they want the maps on both their xbox360 and their xbox, they will need to download the maps seperately and pay $4 for them twice.
kibito87 wrote:It's ashame for some that if they want the maps on both their xbox360 and their xbox, they will need to download the maps seperately and pay $4 for them twice.