how can i make two of the same weapons in one game?
- blackdiamond
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- Location: Virginia
how can i make two of the same weapons in one game?
how can i make two of the same battle rifles in the same game? i want to have a bunch of normal br's, then this one br in the middle of the map thats all gold and perfect or something.
- Th2mods
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- open your map in entity
- go to the [weap] tag
- duplicate the battle_rifle.weap
- go to the [scnr] tag
- clone right click in the dependicie viewer and click "clone chunk"
- then clone the battle_rifle.itmc tag 1 time
- click "add meta to map"
- view idents, and locate the battle_rifle.itmc tag you just cloned
- once you found it, swap it for the duplicated battle_rifle.weap
- then mod the duplicated battle rifle to your likings.


- bibbit
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Yeah, but then you have to set coordinates. I use XapienC2 to find them, then I enter them in entity. I clone a Netgame Equipment chunk, then set the duplicated itmc to spawn through it IIRC. Please correct me if I'm mistaken.Th2mods wrote:hoped this helped out. i am doing this all in my head. cant mod right now
- open your map in entity
- go to the [weap] tag
- duplicate the battle_rifle.weap
- go to the [scnr] tag
- clone right click in the dependicie viewer and click "clone chunk"
- then clone the battle_rifle.itmc tag 1 time
- click "add meta to map"
- view idents, and locate the battle_rifle.itmc tag you just cloned
- once you found it, swap it for the duplicated battle_rifle.weap
- then mod the duplicated battle rifle to your likings.

- blackdiamond
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- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
i totally know this, but what i also want to do is to make 2 skins (internal, ive already done) for it, one for the norma ones, the other one for the middle of the map, like a super br. everytime i go into dothalo to change the battlerifle2's bitmap, it changes the bitmap, not what the gun is using. mainly, the game keeps changing the entire bitmap, not where the battle rifle2 is GETTING the bitmap from
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did you duplacate recursavly so you can have too skins on the same weap
or if you dont want to do that
duplacate the br bitmaps and edit to your liking
then link the new bitmaps to whatever br you want them linked too
or if you dont want to do that
duplacate the br bitmaps and edit to your liking
then link the new bitmaps to whatever br you want them linked too

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- blackdiamond
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OK LET ME PUT IT OUT A LITTLE MORE CLEARLY!!!
i duplicated a br.
i set the spawn point
i duplicated the bitmaps i wanted for the second one, made it internal
when i went to dothalo, went to weapons, went to battlerifle2, went to html, went to mode, went to shaders(metal, i believe) swaped the bitmap, but! dothalo changed the bitmap, NOT WHERE THE BR GOES TO!
i duplicated a br.
i set the spawn point
i duplicated the bitmaps i wanted for the second one, made it internal
when i went to dothalo, went to weapons, went to battlerifle2, went to html, went to mode, went to shaders(metal, i believe) swaped the bitmap, but! dothalo changed the bitmap, NOT WHERE THE BR GOES TO!
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.
http://www.mindistortion.net/iwantyours ... am=dapoopy
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- JacksonCougAr
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if you did not duplacate the shaders that is what will go wrong bc your normal br are linked to the same shaders of u dident duplacate itblackdiamond wrote:OK LET ME PUT IT OUT A LITTLE MORE CLEARLY!!!
i duplicated a br.
i set the spawn point
i duplicated the bitmaps i wanted for the second one, made it internal
when i went to dothalo, went to weapons, went to battlerifle2, went to html, went to mode, went to shaders(metal, i believe) swaped the bitmap, but! dothalo changed the bitmap, NOT WHERE THE BR GOES TO!
and once you duplacate redirect as needed

Not removing untill i finish my gir*from invader zim duh* forza 2 car. Started 6/17
Personal Project~{Twilightabout 50% done i hope}~
92% of teens have moved on to rap. If you are part of the 8% who still like tacos. Put this in your sig if you like tacos.
That's because you need to use entity's bsp viewer to move the spawn point. XapienC2 isn't yours to be using. It was a leaked program and you shouldn't have it. Anyways, either use the bsp viewer or edit the coordinates manually by going to your map's scenario and finding the new br you spawned in the meta editor under netgame equipment.blackdiamond wrote:OK LET ME PUT IT OUT A LITTLE MORE CLEARLY!!!
i duplicated a br.
i set the spawn point
i duplicated the bitmaps i wanted for the second one, made it internal
when i went to dothalo, went to weapons, went to battlerifle2, went to html, went to mode, went to shaders(metal, i believe) swaped the bitmap, but! dothalo changed the bitmap, NOT WHERE THE BR GOES TO!

- blackdiamond
- Posts: 764
- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
wtheck? i never said ANYTHING about xapien! anyways, this map is messed up........a lot. i cant open it with insolence, broken idents, cant change ANYTHING ON IT or it'll freeze on the xbox on start...........MAN, what the heck happened to it, and why cant i open the map with insolence, and why the broken idents, and the error everytime i right click something on entity with it, and click show idents........WHYYY!?!?!??!
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.
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- blackdiamond
- Posts: 764
- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
ok, ill just probably do weapon effects with dothalo, rename the weapons,and make the map look cool, then realease the 2-month mod, although i didnt spend all my time on it
92% of teens have moved on to rap. If you are part of the 8% who still listen to real music, copy and paste this into your signature.
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