AI In Mp
wow im so sorry about this i fell like such a noob i didnt think id need this much help and again sorry about double posing but when i click recusive and parsed then go to save it says offset and length were out of bounds for the arrat or count is greater than the number of elemnts from the index to the end of the source collection
I've got one super quick question
I've got one super quick question it says you have to copy the ai stuff over well there is no "ai encounters" there's "ai squads", "ai squad types", "ai vehicles", "ai zones", and "ai triggers" but no "ai encounters" i don't know what to do and i need ai for my mod "Dark Side of the Moon".
to burnboy- go to tools in the top left corner and change it to heta editor they are in there
and i have a question of my own, i seemed to have followed the tutorial but instead of spawning a player it spawned a squirpion does anyone know what could cause this?
ps: i once saw a video that where a guy was testing his map on his pc, is this possible for anyone to do, it would make this a heck of a lot easier
and i have a question of my own, i seemed to have followed the tutorial but instead of spawning a player it spawned a squirpion does anyone know what could cause this?
ps: i once saw a video that where a guy was testing his map on his pc, is this possible for anyone to do, it would make this a heck of a lot easier
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Re: I've got one super quick question
Same problem here.bloompyle wrote:but no "ai encounters"
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try using an older version of entity plantoons=AI Squad Types............squads=ai squads you may just need to keep switching between the newer and older entity'sstewygriffen6666 wrote:wheres ai encounters? im using Enitity UE1.6
where and what are the inner reflexives
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote:You just shave the excess bush and burn the leftovers.
ok here's another question. I'm having trouble on the clone chunks part i get as far as the AI types and when i try to clone character i succed, but it doesn't show in the meta only the other ones. so i tried this and added all of the chunks to the coagulation one and saved the scnr. i tried to impant it into the map and then i get an error that says meta wont fit HELP? i also havn't added the ai encounters because i cant find it
Last edited by Art2Fly on Mon Apr 09, 2007 11:08 am, edited 1 time in total.
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ok to NULL out the BIPd just right click BIPD go to swap.hit the down arrow and choose NULL,thats it.
ok heres my question: how do i save without getting an error? i changed the options to parsed and recursive and when i go to save it wont let me, i get an error.I also get an error when i try to open a map half the time b4 i input the mainmnu.map,shared.map, and single_player_shared.map
*still a good program thoe i just cant figure out why i have errors
-BTW: i used the enitity from the link above
ok heres my question: how do i save without getting an error? i changed the options to parsed and recursive and when i go to save it wont let me, i get an error.I also get an error when i try to open a map half the time b4 i input the mainmnu.map,shared.map, and single_player_shared.map
*still a good program thoe i just cant figure out why i have errors
-BTW: i used the enitity from the link above
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now that i took some time to look at AI mods on different maps I don't think you need the "ai encounters" and "ai zones"
Last edited by mr_penguin on Sat May 05, 2007 6:49 pm, edited 1 time in total.
Your mom became oversized. Please make your mom smaller before reposting.
Infern0 wrote:You just shave the excess bush and burn the leftovers.
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Everytime I transfer any kind of AI to another map, Entity just either freezes or only locks up one map. I keep trying to transfer the Elite flood into Coag, and when it seems like it finishes, nothing moves except the Campaign map. If I transfer the *Char* file, everything corrupts. If I transfer the Bipd, it just sits there until I close it out.
Mind you, I do let the program sit there to do its thing for at least a half hour just to be sure, but nothing happens. What am I doing wrong?
Mind you, I do let the program sit there to do its thing for at least a half hour just to be sure, but nothing happens. What am I doing wrong?
Are you building them into your map, or drag and dropping them?killgore333 wrote:Everytime I transfer any kind of AI to another map, Entity just either freezes or only locks up one map. I keep trying to transfer the Elite flood into Coag, and when it seems like it finishes, nothing moves except the Campaign map. If I transfer the *Char* file, everything corrupts. If I transfer the Bipd, it just sits there until I close it out.
Mind you, I do let the program sit there to do its thing for at least a half hour just to be sure, but nothing happens. What am I doing wrong?
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