Bigger BSP Download Thread *Updated*

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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DoorM4n
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Post by DoorM4n »

Snave wrote:
Spammy wrote:And like was said, H2Core/H2G can be used to do a lot more than just converting a BSP. Add weather, water, rebuild a map that's corrupted/improper etc...

Nice idea on the savefile project. Too bad the file is removed after 30 days. I'm sure a lot of conversions won't be downloaded and so the list will end up with dead links relatively fast...

Is there any other file hosting site that doesn't have an expiry date that would be suitable for this thing?
If someone would like to compile a list of all the bsp's with their respective downloads, i'll host them on my website for the foreseeable future.
However, sometimes it will be much easier for someone to request. For example, I had wanted zanzibar water in gemini and the bsp to be deltaapproach. That will enable me to get water from zanzibar in deltaapproach because I cannot raise the water level of deltapproach. This is obviously more complicated and the base map makes a big difference. The base map will allow us to have specific vehicles already spawned on the map and allow 4 flags for 4 teams of ctf. (such as foundation and waterworks) I personally don't mind what you decide what to do with this thread but I think alot of wasted time will take place if someone agrees to do allllll the bsps individually.
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Post by axeraider15 »

quick question...r u just rebuilding them or do you want the spawn point moved or...how far do you want us to go after we rebuild it
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XTHIRST
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Post by XTHIRST »

^are you from H3F?^

If so, I'm S1CK L1K3 A PR0.

Anyways, iGeo, that would be very nice if you guys could host the maps and send me the links so I could update the list. And no matter what other people think, this will have a good outcome for all of the people who have slow comptuers.
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Post by sneakyn8 »

CptnNsan0 wrote:
iGeo wrote:In some ways I really like the idea of you doing this to help people. In other ways it worries me, that we're making it too easy for stupid kids who can't be bothered to learn anything like the good 'ole days. Whilst I understand there are those having genuine problems with the apps, there are also those that are just lazy.
I feel the same way. It makes me think that when you actually do convert it for them it just doesnt seem like they made it themselves
while that is kinda true someone could also say that we dont make mods ourself because bungie made all the stuff we just edited and improved
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Post by x088x »

Could someone try to convert sentinelwalls_1b from sentinelwalls? I've tried using two different base maps, (beaver creek and headlong), yet everytime I convert it, I get the 'non-negative number required' error when I try to use the BSP viewer.

While I'm almost convinced the BSP doesn't work, I would really appreciate it if someone else could atleast try. Thanks in advance!
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UR MAST3R




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Post by UR MAST3R »

i have a BSP conversion for sentinalwalls 1b thanks to crazygruntmodder. i ll start uploading to savefile now
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Post by x088x »

Thank you very much!
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XTHIRST
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Post by XTHIRST »

You guys, most of the time you get an error, its because the entity you are using doesn't like the map you are using. Just use Entity 1.3.9 - that one has not failed me yet. :wink:
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Post by SpecOp44 »

x088x wrote:Could someone try to convert sentinelwalls_1b from sentinelwalls? I've tried using two different base maps, (beaver creek and headlong), yet everytime I convert it, I get the 'non-negative number required' error when I try to use the BSP viewer.
Did you by any chance use the latest H2 Core?
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UR MAST3R




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Post by UR MAST3R »

sentinalwalls 1b (for beaver creek): http://www.megaupload.com/?d=B2G67MR4
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Post by -Treetoad- »

It would be awesome if someone could do scenarios\solo\07a_highcharity\high_3 for waterworks
Thanks :)

Edit: nvm it was used in a mod :P
Last edited by -Treetoad- on Tue Jun 26, 2007 6:07 pm, edited 1 time in total.
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Post by Geo »

I'll get these hosted over at deltaHalo as soon as I've finished with a current project.
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XTHIRST
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Post by XTHIRST »

alright, thanks. I tried to upload them to my FTP, but I ended up deleting my entire site ... so Ive been working on getting that back..
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Post by LostWithin »

08b_deltacontrol
-scenarios\solo\08b_deltacontrol\deltacontrolroom_bsp0 on any base map that has death zones. Zanzibar mbmb? :wink:

Edit: I have a 200 GB server with 2000GB bandwith per month so yeh...if you need hosting just ask. :wink:
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Post by Jam_Cliche »

[scenarios\solo\04a_gasgiant\alphagasgiant] (Gemini.map)

File expired. Can you reupload it?
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Post by DemonicSandwich »

Jam_Cliche wrote:[scenarios\solo\04a_gasgiant\alphagasgiant] (Gemini.map)

File expired. Can you reupload it?
...and use file front instead. At least you'll get a 60 day limit...
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Post by XBC-Requiem »

[scenarios\solo\01b_spacestation\01_bsp_2] (gemini.map)

Well, it doesn't have to be Gemini. Any map will do.
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Post by newbymodder »

the very last lvl the great journey would make a great bsp well the part where the gravminds tenticals are hanging down that could make a great ctf map only one hallway in between equals crazy
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Post by smokey »

newbymodder wrote:the very last lvl the great journey would make a great bsp
Just wait...

I'm a little busy
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Post by newbymodder »

aight smokey i wasn't asking for someone to do it lol i was just stating it'l be a good map i'll try at converting it but thats all i'll do i won't fix spawns ect im kinda busy trying to make an impressive map for the ai v2 mappack
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