
Let granade pop out of other granade
Let granade pop out of other granade
i whant that 2 granade's pop out of 1 when i shoot one so when its al over there lik 100 granade's out of the map
my friends whant this but i dont know how

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- Posts: 562
- Joined: Fri Mar 31, 2006 6:12 pm
- Location: tim-buck-too anywere, usa
u mean like u throgh one and 2 come out?
plz exuse my spelling it suxs
plz exuse my spelling it suxs

Not removing untill i finish my gir*from invader zim duh* forza 2 car. Started 6/17
Personal Project~{Twilightabout 50% done i hope}~
92% of teens have moved on to rap. If you are part of the 8% who still like tacos. Put this in your sig if you like tacos.
Halo 2 Prophet - Skin with ease with the simple 3D point and click interface.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Halo 3 Research Thread - Contribute to the research into Halo 3.
Prey wrote:[url=http://forums.halomods.com/viewtopic.php?t=38636]Tut[/
url]
you saved my m8'ts Day!
All right
All right here you go:
tools needed:
insolence
dothalo
ftp program
Headlong.map
the map to mod.
Here we go.
step 1; Open Headlong.map and the map you want.
step 2; In Headlong go to the "effe" tag.
step 3; Scroll down right after "characters" to "gear" and left-click "battery explosion" then left-click and hold it and drag it into your map and wait for the move box to go away.
step 4; Close out of insolence.
step 5; Open your map in dothalo.
step 6; In the "effe" tag go to "battery explosion" (the one you just transfered over).
step 7; And in that tag go to it's "Dependencies" and change all the "blocs" to "proj" and then change the thing to the right of "proj" to the "frag" (note: this will make 3 frags not 2).
step 8; Go to the plasma grenade "proj" tag and go to it's "Dependencies" and skip the first "effe" and change the second 2 after that to battery explosion (the one you transford over).
step 9a; If you want instead of changing the plasma grenades effe change the frag nade's dependencies so the first 2 effe are battery explosion so that it goes on forever e.x. 1=3=9=27=81=243=729=2187=6561 ect., ect.
step 9b; Save changes, fix encription, resign, and ftp.< that is not a link for some reason it made it one.
step 10; ENGOY!!!!!

tools needed:
insolence
dothalo
ftp program
Headlong.map
the map to mod.
Here we go.
step 1; Open Headlong.map and the map you want.
step 2; In Headlong go to the "effe" tag.
step 3; Scroll down right after "characters" to "gear" and left-click "battery explosion" then left-click and hold it and drag it into your map and wait for the move box to go away.
step 4; Close out of insolence.
step 5; Open your map in dothalo.
step 6; In the "effe" tag go to "battery explosion" (the one you just transfered over).
step 7; And in that tag go to it's "Dependencies" and change all the "blocs" to "proj" and then change the thing to the right of "proj" to the "frag" (note: this will make 3 frags not 2).
step 8; Go to the plasma grenade "proj" tag and go to it's "Dependencies" and skip the first "effe" and change the second 2 after that to battery explosion (the one you transford over).
step 9a; If you want instead of changing the plasma grenades effe change the frag nade's dependencies so the first 2 effe are battery explosion so that it goes on forever e.x. 1=3=9=27=81=243=729=2187=6561 ect., ect.
step 9b; Save changes, fix encription, resign, and ftp.< that is not a link for some reason it made it one.
step 10; ENGOY!!!!!





Last edited by bloompyle on Sun Apr 08, 2007 10:58 am, edited 1 time in total.
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- Posts: 562
- Joined: Fri Mar 31, 2006 6:12 pm
- Location: tim-buck-too anywere, usa
um yea i believe he already got it 

Last edited by Crazy_Colombiano on Sun Apr 08, 2007 11:04 am, edited 1 time in total.

Not removing untill i finish my gir*from invader zim duh* forza 2 car. Started 6/17
Personal Project~{Twilightabout 50% done i hope}~
92% of teens have moved on to rap. If you are part of the 8% who still like tacos. Put this in your sig if you like tacos.