Moving triggers?

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inferno
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Moving triggers?

Post by inferno »

how is this done? i want too make a gun that shoots a bullet that drops starts 50 feet up and falls down and hit him. how do i do it? :?
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Re: Moving triggers?

Post by plushiefire »

inferno wrote:how is this done? i want too make a gun that shoots a bullet that drops starts 50 feet up and falls down and hit him. how do i do it? :?
You can change the coordinates in the weapon tag you are using. Raise the z coordinate to about 40 and your all set :D
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Post by inferno »

what program and what plugin set.

like h2 edit or entity or... any of teh hundreds of different entity realeases? which one.
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Post by noodle1119modder »

you can just use dot halo its under the projectile set thingy
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Post by Prey »

inferno wrote:what program and what plugin set.

like h2 edit or entity or... any of teh hundreds of different entity realeases? which one.
'h2 edit' has been outdated by Dothalo which, along with H2X, darkmatter and entity, could perform this task.
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Post by inferno »

i did it in entity and whats wrong with h2edit? and if its really that outdated plz link me too the other 3 you mentioned (besides entity i already have 3 different builds of it)
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Post by Th2mods »

inferno wrote:i did it in entity and whats wrong with h2edit? and if its really that outdated plz link me too the other 3 you mentioned (besides entity i already have 3 different builds of it)
http://forums.halomods.com/index.php?f=92
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Post by inferno »

thats the first place i looked and the only decent program i found there was entity. i actually got most of my h2 modding stuff at xbox-scene.com -_- i need a link too the actualy topic for the program.


i think the h2 utiltitys section is too crowed someone needs too organize it.
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