Mested up hunter mod.........ZOMBIES
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Mested up hunter mod.........ZOMBIES
i put a hunter in BG but the modles were screwed up so i replaced it with MC and now its vary scary to play. there haeds are like tilled sideways some times and when they move there feat dont move and it looks like there hover in.
ill post pics later if u wont to see.
ill post pics later if u wont to see.
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but we dont want it to!Ang88 wrote:that happens if you tell the hunter to use the mc model, while still using the animation triggers for the hunter, if you open up hht and change the dependency so that the biped use the cyborb animation trigger, then it will move right
This post printed on 100% recycled electrons.
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i cant get it to work so just go here
[url]http://img50.photobucket.com/albums/v15 ... 57ccbc.bmp[/url]
[url]http://img50.photobucket.com/albums/v15 ... 57ccbc.bmp[/url]
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Then don't, it'll save you time!HunterXI wrote:but we dont want it to!Ang88 wrote:that happens if you tell the hunter to use the mc model, while still using the animation triggers for the hunter, if you open up hht and change the dependency so that the biped use the cyborb animation trigger, then it will move right
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