DotHalo1.0b3.0(Updated 2-10-05)
-
- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
-
- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
-
- Posts: 11
- Joined: Mon May 31, 2004 6:17 pm
-
- Posts: 5
- Joined: Mon Sep 25, 2006 1:53 pm
- Contact:
-
- Posts: 5
- Joined: Mon Sep 25, 2006 1:53 pm
- Contact:
-
- Posts: 42
- Joined: Tue Sep 26, 2006 6:58 pm
sorry to bump this topic, but everytime i do mods to a map, they never work when i try to play them.... im doin mods for halo 2, and everytime i apply the patch to a clean map, i ftp them to the xbox and try playin them, but they wont work....like ill try to make the BR automatic, along with the sniper rifle, and i try to make them have inf ammo, and that doesn work either....why wont they work!?!?!
-
- Posts: 3
- Joined: Mon Feb 05, 2007 6:08 am
sweet!
Sweet nice job! cant wait to try it out!
-
- Posts: 1
- Joined: Fri Feb 09, 2007 1:37 pm
-
- Posts: 2
- Joined: Tue Mar 24, 2009 1:08 pm
Re: DotHalo1.0b3.0(Updated 2-10-05)
i've got the source code to (Dothalo1.0b3.1) i tryed releasing it a long time ago but too many people were mad. I have an updated version of this application its 3.1 instead of 3.0 it has some great new features. and I would gladly release the source code to the new version. but only if people do not get mad this time. im not sure how much use it would be because i do not use dothalo anymore i am a greater fan of entity and im not sure that anyone else still even uses DotHalo
Edit: sorry for bumping this topic
Edit: sorry for bumping this topic
- grimdoomer
- Posts: 1440
- Joined: Mon Oct 09, 2006 4:36 pm
Re: DotHalo1.0b3.0(Updated 2-10-05)
You should ask the author if he/they are still around. If not then don't post it.
AI Zones in MP | Ambiance | Gravemind Beta v1.1
Aumaan Anubis wrote:Grimdoomer. The first person ever to mod Halo 2 Vista.