Larger BSP Conversion *Tut and App Included*
thanks for respecting my requestFleabag77 wrote:Here's the tutorial, but Anthony said he didn't want any mirrors being put up for the apps.

when its ready0mfc0 wrote:So Anthony when are you ever going to release the new version?

I just need to clean up a few things. the stuff that I cant get working ill just take out for now. but one thing that is bugging me is the damn Open File Dialog
it dosent want to multi filter my extensions

any last minute requests?
it has the injector and extractor but for some reason it dosetn work and right now I don't know why. It might just be that the rebuilder dosent link everything properly but im sure its more then that, I didnt really know how sounds worked so I figured it out on my own so I may have missed somethingFleabag77 wrote:It's got the whole custom sounds thing right? I'm really looking foward to that.
for some reason im having issues with objectives. when thet spawn, they constantly return, doesnt matter wut the gametype says. someone suggeested that b/c ALL obj wernt properly placed, that was the prob. well i opened a fresh beavercreek and moved all obj up up up.
i had zero problems, flag didnt constantly return, etc, i could score the flag.
im thinking something is corrupting or not getting transfered? during the rebuild?
just and a thought.
Anthony, Pokecancer, i love this app.
i had zero problems, flag didnt constantly return, etc, i could score the flag.
im thinking something is corrupting or not getting transfered? during the rebuild?
just and a thought.
Anthony, Pokecancer, i love this app.
newbymodder wrote:the bickering of halomods have to love them
Computer Type - PC
Processor, Type and Speed - Celeron, 2.93Ghz
RAM - 512 MB
Paging file - 1024 MB
My system isn't a beast like some peoples', but to decompile an MP map takes almost exactly a minute(within 5 seconds above or below the mark). I accidently decompiled a SP map(I meant to extract the BSP
) and it still only took about 3 1/2 minutes. To build the BSP in my map(Arbitration) into Dune takes about 3 minutes or so.
So all these people with their crazy long build times(and higher spec PCs than mine)....either you have a lot of background/other processes running or the program just hates you. Or maybe it's time for that yearly Windows reinstall
.
Processor, Type and Speed - Celeron, 2.93Ghz
RAM - 512 MB
Paging file - 1024 MB
My system isn't a beast like some peoples', but to decompile an MP map takes almost exactly a minute(within 5 seconds above or below the mark). I accidently decompiled a SP map(I meant to extract the BSP

So all these people with their crazy long build times(and higher spec PCs than mine)....either you have a lot of background/other processes running or the program just hates you. Or maybe it's time for that yearly Windows reinstall

- preston556
- Readers Club
- Posts: 74
- Joined: Wed Feb 14, 2007 6:48 pm
- Location: HalOmega
Are you geting errors? wut do u have for a pc?preston556 wrote:In H2Core and H2Guerilla, I can't open any SP and a few MP maps. How can I fix this?
thanks for the time and cooperation.
if u are getting errors, hit printscreen and post the pic here. I think u might just be doing something wrong, but we wont know till u post pic up.
H2Guerilla doesnt open maps, it opens bsp's.
newbymodder wrote:the bickering of halomods have to love them
- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
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My sweet computer (not really):
Computer type - PC
Processor, Type, and Speed - AMD Athlon 2.18 GHz
RAM - 1.37 Gigs (added a gig yesterday
)
Yup.
Before, I had 384 mb or ram, and it took 9+ hours to rebuild a sbsp into a map. Now, with 1.37 gigs, I can rebuild a sbsp into a map in less than 2 minutes
.
Computer type - PC
Processor, Type, and Speed - AMD Athlon 2.18 GHz
RAM - 1.37 Gigs (added a gig yesterday

Yup.
Before, I had 384 mb or ram, and it took 9+ hours to rebuild a sbsp into a map. Now, with 1.37 gigs, I can rebuild a sbsp into a map in less than 2 minutes

- latinomodder
- Posts: 1040
- Joined: Tue Sep 20, 2005 5:51 pm
- Location: Costa Rica
Something I was working on throughout the weekend
http://video.google.com/videoplay?docid ... 7065514876
It uses script zones for it to load the sbsp, tomorrow it will load both ways(I need to build a new zone in).
http://video.google.com/videoplay?docid ... 7065514876
It uses script zones for it to load the sbsp, tomorrow it will load both ways(I need to build a new zone in).

- foxfanatic23I7
- Posts: 1343
- Joined: Mon Jul 24, 2006 1:38 pm
- Location: Canada bishes
- Contact:
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