Structure Model - Not Named, In Progress

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Post Reply

Do you like it so far? (please read all of post first)

Yes.
8
67%
Yes, but needs what you said.
3
25%
Yes, but needs something other than what you said.
1
8%
No, needs more; has potential.
0
No votes
Just no.
0
No votes
 
Total votes: 12

User avatar
Slash0x





Posts: 55
Joined: Mon Sep 29, 2003 2:28 pm
Location: California

Structure Model - Not Named, In Progress

Post by Slash0x »

I started on this other model of a structure. ;)

Image

Image

I WILL BE adding onto it, where it is flat and seem to be plain and empty, I will be putting something like the structure that shoots the big beam straight up into the sky. That is my objective. Then once I am done, I'll put it into my level I started to make a few days ago.

Any questions? Post it here. :) :D
Venom





Posts: 64
Joined: Sat Oct 11, 2003 10:13 am

Post by Venom »

looks good so far man, keep it up.
User avatar
Slash0x





Posts: 55
Joined: Mon Sep 29, 2003 2:28 pm
Location: California

Post by Slash0x »

Grr.....I worked on some more on this model today and GMax did that "Screw you, don't autosave" and shut down GMax thing to me. :evil: Grr.....pardon me while I throw my comp across the room. :evil:
User avatar
Slash0x





Posts: 55
Joined: Mon Sep 29, 2003 2:28 pm
Location: California

Post by Slash0x »

OKAY! After that bad experience, I decides to finish the model (except for texturing of coures ;) )

Any thoughts? :) POST THEM HERE!!!

Image

Image

Image

Any thoughts? :) POST THEM HERE!!!
User avatar
Slash0x





Posts: 55
Joined: Mon Sep 29, 2003 2:28 pm
Location: California

Post by Slash0x »

Just wanted to add that it was 947 polygons on the poly count. ;) 8)

For those who don't know: Low poly = Friendly FPS. :lol:
M.A.C.





Posts: 450
Joined: Tue Oct 07, 2003 1:01 pm
Location: I never thought to check
Contact:

good structure

Post by M.A.C. »

i think this looks like one cool structure. when do you think the map you are making will be finished?
User avatar
Slash0x





Posts: 55
Joined: Mon Sep 29, 2003 2:28 pm
Location: California

Re: good structure

Post by Slash0x »

M.A.C. wrote:i think this looks like one cool structure. when do you think the map you are making will be finished?
Whenever I have enough time to work on it. :P + Whenever the Halo Editor comes out. :D
Bubbasparxxxv69





Posts: 222
Joined: Wed Oct 15, 2003 5:01 pm
Location: Michigan

Post by Bubbasparxxxv69 »

looks very promising, i cant wait to try it out
icanttype




Socialist Golden Age Magic Era

Posts: 41
Joined: Wed Sep 17, 2003 7:51 am

Post by icanttype »

damn all the stuff you mke is awesome
User avatar
Slash0x





Posts: 55
Joined: Mon Sep 29, 2003 2:28 pm
Location: California

Post by Slash0x »

I think I'll work on 2 more models before I continue with my map. ;)

I still want to make:
:arrow: a Bunker on a cliffside - for snipers to snipe down on others in the area considered the "battlefield"
:arrow: one more structure - pillar (this should be very simple :D )

...then I will continue on the map idea. I'll just keep trucking away at these models and keep posting updates as I make them. :P 8) :lol:
Post Reply