Entity Versions and Insolence? SLC?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Post Reply
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Entity Versions and Insolence? SLC?

Post by DoorM4n »

I'm truly a great fan of entity. The program is great, the fact that people put time away on there schedule to make this application is awesome and the new updates are always fun to see whats new with them.

However, every entity I have used to do some serious modifications has left my map with broken idents or holes which I have to restart from. (duplicating shaders leaves the broken idents)

The entity I use everyday is V1.3.9 or something similar to that but I still have problems with few things.

Since I am in no position to complain at all about this truly awesome application, I would like to know which version of entity everyone uses the most and which has the least bugs. Hopefully you will have enough time out of your busy weekend to post the version you use and help me figure out which version is best.

Also, since Entity V1.3.9 is not very kind about duplicating shaders, would renaming and transfering over with insolence be best for this?

IF SO, would I be able to still use the "Fix System Link" tool in Entity and have it work properly?

I'm in no spot to test this at the moment and so I was hoping people who have tried this procedure can inform me on its results.

Thanks for reading!
The maximum signature size is 500x120px at 75kb.
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

OMG its the D-MAN
Bows quickly :wink:
im using entity 1.3.02 as so far its been the most stable i find though like my new post its kinda down to your plugins my latest map hasnt a single broken ident and its still randomly freezing on systemlink.
HELP ME lol
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
User avatar
xzodia




Translator Connoisseur Coagulator

Posts: 1981
Joined: Sun May 15, 2005 10:31 am
Location: UK
Contact:

Post by xzodia »

IMO avoid duplicating at all costs and you should be fine
Image
Halo 2 Plugins | Lock-on To Just About Anything | My Sites | Snow Hog
Old Plugins you have, upgrade you must...
Always Maintain a High Quality-To-Crap Ratio.
User avatar
WastingBody





Posts: 195
Joined: Mon Sep 19, 2005 5:07 pm

Post by WastingBody »

Entity doesn't duplicate shaders very well. I suggest using Insolence for them. The SLC fixer should work because it just loops through all of the tags that breaks SLC and adds them to the predicted resources in the scenario tag.
Image
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Post by DoorM4n »

Wow, thank you very much I did not realize this at all. I really appreciate the answers. Mr Murder, I think this will help you with alot of your troubles as well. I'll go ahead and message you when you get online.
The maximum signature size is 500x120px at 75kb.
User avatar
MrMurder




Revivalist Artisan Droplet Pyre
Literarian 100

Posts: 258
Joined: Mon Jan 19, 2004 12:39 pm
Location: England

Post by MrMurder »

Ok bro i took your advice and used insolence to add my meta and projectiles into my mod.
After that the map would not open in entity.
so i tried using Dot halo to re-name some projectiles instead of using entity to duplicate them then recursivly saving and injecting them into my mod
Works fine they generate in game but still my map freezes up in random places and still no broken idents.
someone has got to have a solution for this
Is there anyone out there who has a definative answer for this?
Bug Stompers "We Endanger Species"

MrMurder The Magnums Of Justice

Thanks for your time.
sae69960





Posts: 1
Joined: Wed Feb 14, 2007 10:16 pm

Post by sae69960 »

i dont no but i use Entity Beta 1.1.6 and entity_alpha_1 and have no problems 1.1.6 i use for cloneing alpha i use for the rest
User avatar
foxfanatic23I7




Stylist Advisor Coroner Connoisseur

Posts: 1343
Joined: Mon Jul 24, 2006 1:38 pm
Location: Canada bishes
Contact:

Post by foxfanatic23I7 »

MrMurder wrote:im using entity 1.3.02
Me too O_o
Image
User avatar
xXxCocoFangxXx





Posts: 3756
Joined: Thu Sep 08, 2005 9:57 am
Contact:

Post by xXxCocoFangxXx »

When is Halo Plugins gonna come back online?
Image
User avatar
Geo
Forum Manager




Illusionist Stylist Advisor Pi
Connoisseur Pyre Socialist Tsunami

Posts: 4404
Joined: Sun Jun 19, 2005 1:01 am
Location: United Kingdom
Contact:

Post by Geo »

Can somebody give me the stable version of entity, 1.3 or whatever one it is. It's urgent >_< Thanks. =)
Image
For extremely cheap web hosting and domains, PM me. Includes excellent control panel software and instant activation!
User avatar
DoorM4n
Readers Club




Artisan Commentator

Posts: 2530
Joined: Mon Aug 15, 2005 2:48 pm
Location: Smurf Village Team: Team DeFiance

Post by DoorM4n »

I like this one the best out of all of them. Only because you can inject almost any sized models(from what I know)
http://files.filefront.com/Entity_Model ... einfo.html
The maximum signature size is 500x120px at 75kb.
Post Reply