[MODEL AND SKIN] Pistol flippin sweet dude

Halo PC uploads. All posts must have pictures and a mod to download. Use PPF always, unless the map is rebuilt.
User avatar
chalupa
Readers Club





Posts: 232
Joined: Fri Jan 05, 2007 3:12 pm

[MODEL AND SKIN] Pistol flippin sweet dude

Post by chalupa »

i dont know what to call it

took me all day to make and this is my first ever model

HERE IS A SCREEN:

Image


HERES THE LINK TO THE VIDEO:

coming soon...waiting for youtube approval


and here finally is the download with both the skin and model please read the readme first or ull screw it up and enjoi!
Attachments
My pistol.rar
(153.58 KiB) Downloaded 80 times
Last edited by chalupa on Mon Feb 19, 2007 8:42 pm, edited 1 time in total.
mean people suck
User avatar
Elite_Green_Devils





Posts: 242
Joined: Sun Sep 24, 2006 3:23 pm
Location: what happens if i press this button?

Post by Elite_Green_Devils »

wow pretty good for a first. 9/10 compared to my first model.
Pepsi wrote:when converting CE>PC, HEK is like a catholic girl which needs alot of coaxing to get there, but harbinger is like a hot red head always willing to go
I'm Back, Baby!
SotA-LimiteR





Posts: 128
Joined: Sun Oct 22, 2006 6:27 pm
Location: Jackson, California
Contact:

Post by SotA-LimiteR »

10/10 call it the halo 3 pistol...
Image
User avatar
RYDER





Posts: 536
Joined: Mon Oct 10, 2005 8:36 am
Location: Belgium
Contact:

Post by RYDER »

this is the best pistol model i've seen. good job 20/20
Image
User avatar
CabooseJr




Bloodhound Connoisseur Blacksmith Grunge
Mad Hatter

Posts: 4592
Joined: Wed May 11, 2005 8:09 am
Location: Valve knows a lot about my cookies.
Contact:

Post by CabooseJr »

ive seen better.
User avatar
RYDER





Posts: 536
Joined: Mon Oct 10, 2005 8:36 am
Location: Belgium
Contact:

Post by RYDER »

me to, but the skin fits nice with it, don't ya think?
Image
User avatar
Jsk1610





Posts: 939
Joined: Sat May 27, 2006 1:23 pm
Location: Seoul/NJ

Post by Jsk1610 »

SotA-LimiteR wrote:10/10 call it the halo 3 pistol...
huh? the halo 3 pistol is the halo 1 pistol(or very identical for that matter) :? . Anyways, good job for a first 8/10. Like the skin too.
Image
User avatar
peterblue





Posts: 479
Joined: Tue Jan 02, 2007 5:23 pm

Post by peterblue »

I like it, 8.5/10(just to go higher than the guy before me(kidding)). Good job, especially for a first.
Image
So un1337, beware my advice.
"On a burning bridge, your options are minimal at best,
Depending on where you stand and how much breath is in your chest"
User avatar
ceberus0





Posts: 266
Joined: Wed Oct 11, 2006 5:08 am
Location: misfit modeler working on cebs remodels ver2 [80% done]
Contact:

Post by ceberus0 »

nice man 9.23/10 because of the little thing sticking up. and i know its susposed to be an aiming device, but make it shorter or somethin..
Im back? Yay!? :P
Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
User avatar
peterblue





Posts: 479
Joined: Tue Jan 02, 2007 5:23 pm

Post by peterblue »

Just noticed that. :oops: Not too observant am I.
Image
So un1337, beware my advice.
"On a burning bridge, your options are minimal at best,
Depending on where you stand and how much breath is in your chest"
User avatar
chalupa
Readers Club





Posts: 232
Joined: Fri Jan 05, 2007 3:12 pm

Post by chalupa »

what pistol what better?
mean people suck
User avatar
ceberus0





Posts: 266
Joined: Wed Oct 11, 2006 5:08 am
Location: misfit modeler working on cebs remodels ver2 [80% done]
Contact:

Post by ceberus0 »

what, i just said that there is a piece of the sight that looks very wierd fix it and ill give it a 10.01/10.02
Im back? Yay!? :P
Mods: Custom Shotty Model , Custom Grenade Laucher Model , .....
HPDarkness1 wrote:It's really quite obvious INSANEdrive. Over XBL I constantly hear the revving of giant engines, the clinker clangering of tools, and small elves yelling about machines, all coming through your mic.
CovenantKillah





Posts: 13
Joined: Wed Jun 13, 2007 10:17 am

Post by CovenantKillah »

OH MY GOD!!!!!!! *crying* I SCREWED UP!!!!!! I really wanted to use that. Okay, so here's what im looking at. CAN YOU PLEASE HELP ME? Its not the skin that im most concerned about (although I am still very concerned), but the shape. My second day on HaloMods, BTW. If you can, I'll more than gladly accept the terminology "noob" so here it is :
Attachments
if you can change this to the pistol at the very top, i will love you!
if you can change this to the pistol at the very top, i will love you!
screwed up halo pistol.JPG (69.44 KiB) Viewed 1816 times
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

You need to inject the model for that map, and it looks like your bitmaps are corrupted. Before you inject, be sure that the format is DXT1, with 9 mip levels (2x2).
CovenantKillah





Posts: 13
Joined: Wed Jun 13, 2007 10:17 am

Post by CovenantKillah »

SilentKnight064 wrote:You need to inject the model for that map, and it looks like your bitmaps are corrupted. Before you inject, be sure that the format is DXT1, with 9 mip levels (2x2).
Uh..... Wuh? Alright, heres what I did to get here. I first injected weapons\fp\bitmaps\pistol with PISTOL2.DDS, because the readme said to inject that first and then inject weapons\fp\bitmaps\pistol multipurpose. Then, I injected weapon\fp\bitmaps\pistol_card with PISTOL2.DDS. Next, I injected weapon\fp\bitmaps\pistol multipurpose with PISTOL MULTIPURPOSE.DDS, and then weapon\fp\bitmaps\pistol_card multipurpose with PISTOL MULTIPURPOSE.DDS. Finally, I imported THE MODEL into weapons\pistol\fp\fp under the model part. HOW do I fix this? And what is a DXT1 format, with 9 mip levels (2x2)?
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

and then weapon\fp\bitmaps\pistol_card multipurpose with PISTOL MULTIPURPOSE.DDS
That might be your problem, you injected the pistol multipurpose for the pistol_card multi. That will corrupt your bitmaps. In hmt it will be called "pistol multipurpose" not pistol_card
CovenantKillah





Posts: 13
Joined: Wed Jun 13, 2007 10:17 am

Post by CovenantKillah »

SilentKnight064 wrote:That might be your problem, you injected the pistol multipurpose for the pistol_card multi. That will corrupt your bitmaps.
Thought that might be it.... uh... I didn't make a back-up file..... can I still fix this? and does that have an effect on the shape of the model?
SilentKnight064





Posts: 401
Joined: Thu May 18, 2006 4:00 pm
Location: St. Clair MI
Contact:

Post by SilentKnight064 »

Nope that won't effect the model. Looks like you just need to inject it. idk. About the bitmaps, you'll need to start with a fresh bitmaps.map and re-inject the textures.
CovenantKillah





Posts: 13
Joined: Wed Jun 13, 2007 10:17 am

Post by CovenantKillah »

SilentKnight064 wrote:Nope that won't effect the model. Looks like you just need to inject it. idk. About the bitmaps, you'll need to start with a fresh bitmaps.map and re-inject the textures.
How do I inject the model? All I see is Export, Export All, and Import. And if it works on a different map (screwed up on bloodgulch, now trying timberland), will it work on blood gulch or at least campaign? :?:
User avatar
Andrew_b




Socialist

Posts: 4188
Joined: Sat Feb 24, 2007 4:52 pm
Contact:

Post by Andrew_b »

import.
Post Reply