Entity Versions and Insolence? SLC?
- DoorM4n
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Entity Versions and Insolence? SLC?
I'm truly a great fan of entity. The program is great, the fact that people put time away on there schedule to make this application is awesome and the new updates are always fun to see whats new with them.
However, every entity I have used to do some serious modifications has left my map with broken idents or holes which I have to restart from. (duplicating shaders leaves the broken idents)
The entity I use everyday is V1.3.9 or something similar to that but I still have problems with few things.
Since I am in no position to complain at all about this truly awesome application, I would like to know which version of entity everyone uses the most and which has the least bugs. Hopefully you will have enough time out of your busy weekend to post the version you use and help me figure out which version is best.
Also, since Entity V1.3.9 is not very kind about duplicating shaders, would renaming and transfering over with insolence be best for this?
IF SO, would I be able to still use the "Fix System Link" tool in Entity and have it work properly?
I'm in no spot to test this at the moment and so I was hoping people who have tried this procedure can inform me on its results.
Thanks for reading!
However, every entity I have used to do some serious modifications has left my map with broken idents or holes which I have to restart from. (duplicating shaders leaves the broken idents)
The entity I use everyday is V1.3.9 or something similar to that but I still have problems with few things.
Since I am in no position to complain at all about this truly awesome application, I would like to know which version of entity everyone uses the most and which has the least bugs. Hopefully you will have enough time out of your busy weekend to post the version you use and help me figure out which version is best.
Also, since Entity V1.3.9 is not very kind about duplicating shaders, would renaming and transfering over with insolence be best for this?
IF SO, would I be able to still use the "Fix System Link" tool in Entity and have it work properly?
I'm in no spot to test this at the moment and so I was hoping people who have tried this procedure can inform me on its results.
Thanks for reading!
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OMG its the D-MAN
Bows quickly
im using entity 1.3.02 as so far its been the most stable i find though like my new post its kinda down to your plugins my latest map hasnt a single broken ident and its still randomly freezing on systemlink.
HELP ME lol
Bows quickly

im using entity 1.3.02 as so far its been the most stable i find though like my new post its kinda down to your plugins my latest map hasnt a single broken ident and its still randomly freezing on systemlink.
HELP ME lol
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
MrMurder The Magnums Of Justice
Thanks for your time.
IMO avoid duplicating at all costs and you should be fine

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- WastingBody
- Posts: 195
- Joined: Mon Sep 19, 2005 5:07 pm
Ok bro i took your advice and used insolence to add my meta and projectiles into my mod.
After that the map would not open in entity.
so i tried using Dot halo to re-name some projectiles instead of using entity to duplicate them then recursivly saving and injecting them into my mod
Works fine they generate in game but still my map freezes up in random places and still no broken idents.
someone has got to have a solution for this
Is there anyone out there who has a definative answer for this?
After that the map would not open in entity.
so i tried using Dot halo to re-name some projectiles instead of using entity to duplicate them then recursivly saving and injecting them into my mod
Works fine they generate in game but still my map freezes up in random places and still no broken idents.
someone has got to have a solution for this
Is there anyone out there who has a definative answer for this?
Bug Stompers "We Endanger Species"
MrMurder The Magnums Of Justice
Thanks for your time.
MrMurder The Magnums Of Justice
Thanks for your time.
- foxfanatic23I7
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- xXxCocoFangxXx
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- DoorM4n
- Readers Club
- Posts: 2530
- Joined: Mon Aug 15, 2005 2:48 pm
- Location: Smurf Village Team: Team DeFiance
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I like this one the best out of all of them. Only because you can inject almost any sized models(from what I know)
http://files.filefront.com/Entity_Model ... einfo.html
http://files.filefront.com/Entity_Model ... einfo.html
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