[Mod]Coagulation Mod Version 2 *New Download Link (3/7/07)*

Special mods, make sure you don't miss anything in here!
Tsuin Taiyou




Vector

Posts: 991
Joined: Fri Sep 03, 2004 12:07 pm
Contact:

Post by Tsuin Taiyou »

Joined Only TO ask this.. wrote:No no no, you got it all wrong.

Let me clarify.

Do i need HHT, because the sounds bitmaps and stuff are not in .map format, so i dunno where they go.

I extracted bloodgulch into both halo ce and halo maps directories, wtf is up wtih that. And what patch?
You need to PPF-O-Matic to install .ppf files...
Image
[files]Phenomena




Translator Pyre

Posts: 494
Joined: Sat Mar 13, 2004 5:43 pm

Post by [files]Phenomena »

a patch is the ppf files.

ZOMG CLICK THIS
Swiftoak Woodwarrior





Posts: 6
Joined: Thu Sep 22, 2005 5:37 pm
Location: Nunuvut Canada, Modding My Ass Off.
Contact:

Post by Swiftoak Woodwarrior »

What is ppfomatic, where do i get it, and will it screw my comp up?
OOps.
M9 HE-DP Grenade





Posts: 1248
Joined: Wed Apr 06, 2005 1:27 pm
Location: Walking through a dark forest...
Contact:

Post by M9 HE-DP Grenade »

wrong forum,post in tech questions and problems
Swiftoak Woodwarrior





Posts: 6
Joined: Thu Sep 22, 2005 5:37 pm
Location: Nunuvut Canada, Modding My Ass Off.
Contact:

Post by Swiftoak Woodwarrior »

wtf is this? i did the following...

Used ppfomatic to patch bloodgulchm map.

1. I replaced the old map with the new one first.
2. then used ppfomatic to put the bitmaps, ui, and sounds into bloodgulch.map,
and i got the following screwed up map. The map and textures sare still h1 bg, with SOME new teleporters. No new interace.


It is not coagulation. WTF did i do wrong?
OOps.
Metal Millitia




Snitch!

Posts: 221
Joined: Sun May 01, 2005 2:06 pm
Location: Hell, USA
Contact:

Post by Metal Millitia »

You apply Bitmaps to bitmaps, ui to ui, and sound to sound.
Not bloodgulch.
Image
Tsuin Taiyou




Vector

Posts: 991
Joined: Fri Sep 03, 2004 12:07 pm
Contact:

Post by Tsuin Taiyou »

Metal Millitia wrote:You apply Bitmaps to bitmaps, ui to ui, and sound to sound.
Not bloodgulch.
Lol.
Image
joeyhalo999





Posts: 43
Joined: Sun Jul 25, 2004 5:10 am
Location: Playing coag mod version 2 on halo PC(making servers)Join if you can
Contact:

Post by joeyhalo999 »

Or you can get HHHT here. Back to topic, the mod is so awsome! This is the first time I have seen anyone make a realistic halo 2 coagulation map, modded with halo 2 stuff. You are probably the best halo 2 modder for this map you made. Congratulations! :)
User avatar
MasterChief2829




Critic Blacksmith

Posts: 1184
Joined: Sun Dec 26, 2004 2:18 pm

Post by MasterChief2829 »

love it, but hate the BR.
Image
BrProblem





Posts: 2
Joined: Sun Feb 05, 2006 1:22 am

Post by BrProblem »

can you make more of this on other maps?
CtrlAltDestroy




Designer

Posts: 1509
Joined: Sat Nov 06, 2004 5:14 am
Location: hi2u

Post by CtrlAltDestroy »

... Nice bump.

I'll talk to him about it though.
YinYang





Posts: 60
Joined: Wed Jan 25, 2006 2:12 pm
Location: Wausau, Wisconsin
Contact:

Post by YinYang »

MasterChief2829 wrote:love it, but hate the BR.
I know, but this is a great mod!! I really enjoyed it, but I didn't like that battle rifle.
Zigen




Miner Socialist Snitch! Coagulator

Posts: 1654
Joined: Thu Jun 02, 2005 8:37 pm
Contact:

Post by Zigen »

[ZMT] L33T wrote:... Nice bump.

I'll talk to him about it though.
aah it was only 4 months
YinYang





Posts: 60
Joined: Wed Jan 25, 2006 2:12 pm
Location: Wausau, Wisconsin
Contact:

Post by YinYang »

What do you mean? Am I lost? Either that BrProblem bumped or necroposted, I thought it would be warned if it was after a month. Well, back on subject, maybe what could be changed can be the three round burst, so you hold fire and it fires 3, stops, and repeats.
Lt_Ladle





Posts: 16
Joined: Thu Feb 09, 2006 9:53 pm
Location: Your mom o.O
Contact:

Post by Lt_Ladle »

Maybe its more fun playing with other ppl...anyone wanna make a server?
Image
Squatting Bear





Posts: 20
Joined: Thu May 25, 2006 12:04 pm
Location: SoCal

Post by Squatting Bear »

hey, quick q,
is it Mac compatable?
Your sig can't exceed 500x120 in size.
floodmaster





Posts: 7
Joined: Thu Dec 14, 2006 6:49 am

Post by floodmaster »

hey the link death can any 1 repost it p[lease
Halo_addict





Posts: 480
Joined: Tue Jul 25, 2006 4:28 pm
Location: On a Phantom Posts: Addicted

Post by Halo_addict »

Very nice but either your gfx card sucks or the models suck
and the download is broken >_>
Shadowkhass wrote:For the 25th time in this forum, yes, Mac mods do work on PCs. You can play online together with no problems, right? That means maps are the same. Kthxbai.
User avatar
0m3g4Muff1n987




Articulatist 500

Posts: 1421
Joined: Thu Nov 23, 2006 8:17 am
Location: Earth, unlike some people I know
Contact:

Post by 0m3g4Muff1n987 »

The link is broken. Please fix, this looks awesome.
Image
Click to join the best GPT site ever-I recently got a check for $30 in the mail, I've got one for $100 coming, and I only have two inactive referrals. Sign up and I'll send you a helpful email ASAP.
User avatar
peterblue





Posts: 479
Joined: Tue Jan 02, 2007 5:23 pm

Post by peterblue »

You guys are not that smart*! Way overbumped!
* = sorry, changed due to shadowkhas' remark.
Last edited by peterblue on Fri Feb 09, 2007 6:14 pm, edited 1 time in total.
Image
So un1337, beware my advice.
"On a burning bridge, your options are minimal at best,
Depending on where you stand and how much breath is in your chest"
Post Reply