AotCR Multiplayer - Yes it's finally done ;)
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nice
like it alot, had to experiment lol, open spark edit and moved the stones blocking the 2 doors
, you should keep the room with the 2 bridges open so we can take banshees and stuff in, otherwise this mod is a great accomplishment in modding, I don't think others realize how hard it is, especially with perfect models, thanks for releasing,
-Zilazapper-
P.S. When is HMT 3.5 commin out? I though it came with this, I can't wait for it, wanna add elites and stuff to this mod, please tell us when it'll be out, can't wait to mod this mod

-Zilazapper-
P.S. When is HMT 3.5 commin out? I though it came with this, I can't wait for it, wanna add elites and stuff to this mod, please tell us when it'll be out, can't wait to mod this mod

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re
This is most impressive!
I didn't get a chance to read all of this thread so I am sure it's answered
But does the bitmaps change effect any other levels in regular Halo ?
I am guessing no but just checking
Great work
Thanks
T
I didn't get a chance to read all of this thread so I am sure it's answered
But does the bitmaps change effect any other levels in regular Halo ?
I am guessing no but just checking
Great work

Thanks
T
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AWESOME does not explain.......
AWESOME does not explain.......how great of a mod & modder you are this is the best thing since MP Library im very impressed. I' ve had halo 4 a long time but im a complete noob compared to you. GJ man!!!!!!!!!!!!!!!:P
Wow, this is the best mod I have ever played, but could you PLEASE change the pelicans collision model mono? Its ability to ram people may be fun for people who are flying it by themselves but if you want other people to get in it you are bound to accidentaly tk someone. I already tk'ed 3 people while they tried to get in the peli and I have gotten tk'ed from the peli a number of times as well, this seems to be causing alot of people to stay away from it so could you please make it not do that if possible?
Whats Next?
So mono, whats coming next? and u should post in the halomods elite forum theyre too cool to be in just outstanding
Awsomeness
You should start collecting some moolah, lol.
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hey monoxide, u shud take a look at this http://files.halomods.com/viewtopic.php?p=38071#38071 i think i found a bug
check out my sweet Dawn of the Dead video
http://files.mythica.org/halo/DotD.wmv
http://files.mythica.org/halo/DotD.wmv
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re
Anyone having issues with bad ping wiht a modem ?
I was in a game of 16 and it was bad...so I entered again and it was fine
Game ended and it started back and ping went to 2800
I then loaded a 1 on 1 game and the friend could not stay on, he had bad ping
I swapped to BG and it was fine so is it just the huge map needing more 'gas' than a modem can offer or a fluke maybe
I hope its just that as this is a great piece of work!
I was in a game of 16 and it was bad...so I entered again and it was fine
Game ended and it started back and ping went to 2800
I then loaded a 1 on 1 game and the friend could not stay on, he had bad ping
I swapped to BG and it was fine so is it just the huge map needing more 'gas' than a modem can offer or a fluke maybe
I hope its just that as this is a great piece of work!
Thanks for the bug report, but I already know about that one - it's unavoidablespesalfred wrote:hey monoxide, u shud take a look at this http://files.halomods.com/viewtopic.php?p=38071#38071 i think i found a bug

From the readme file:
"Restarting a map will cause every turret in the level to respawn into the
same spot by the red base. Kinda funny to see, but not playable.

Edit: In case you're wondering why it's unavoidable: Halo has a hard coded limit of 6 different types of vehicles in a map. I used a trick to make it spawn more as item collections, but the side effect is that if the map is restarted, they all respawn to the location of the first vehicle in the map (which is at that spot in the red base)
Last edited by MonoxideC on Mon Apr 05, 2004 5:57 pm, edited 2 times in total.
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