AotCR Multiplayer - Yes it's finally done ;)

Special mods, make sure you don't miss anything in here!
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B0rn1nT|-|ESky





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Post by B0rn1nT|-|ESky »

holy sh!t dude this PWNZ!!! U ROCK MAN AND 7 PAGES OF REPLIES AFTER THE FIRST DAY DUDE THIS HAS TO BE A RECORD
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I'm Rick James bitch!
ModBoy





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Post by ModBoy »

DUUUUUUUUUUUUUUUUUU OF CORS

YES IT DUS ROK

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NAME ON HALO IS ANTISORA I KIK YO BUT YAYA KIK YO BUT YAYA WOHO
ModBoy





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Post by ModBoy »

FORE SUM RESUN I CAN ONLY SEE 5 SERVERS ONLINE

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NAME ON HALO IS ANTISORA I KIK YO BUT YAYA I KIK YO BUT YAYA WOHO
Grunts_r_us





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Post by Grunts_r_us »

:shock: OMFG Finnaly i cant frikkin belive it im so happy OMG!!!!!!!!!!!!!! :shock:
Zilazapper





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Post by Zilazapper »

W :D :D T!! Man when you posted in my "speech" (lol) yesterday I was like wow, and now to day it is out, thats sweeet man :), kudos to you
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ShadowX





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Post by ShadowX »

Wow... extreme awesomeness man!
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IXI Xenon IXI





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Post by IXI Xenon IXI »

Sieg Warheit wrote:
v-virus wrote:dude he just converted aotcr. CON-VER-TED.
So? He used a hella large amount of time with it :S Too much too. Month's. Sheesh. He could've done allot more. But it's an okay map
Hey guys lay him off you guys dont know how long it takes to make AOTCR its not like a simple convershoin its a out door convershoin and I know there are bugs but he might fix it later cause maybe he will be working on another mod the A10 Hanger and it will be simple but AOTCR is very hard
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MasterNeoChief




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Post by MasterNeoChief »

I know a nice secret!!
Mono has included a cyborg helmet for the skull for Oddball!
Kamatzu




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Post by Kamatzu »

Sieg Warheit wrote:
Kamatzu wrote:err borgscooby you didnt do the covenant hangar...Deadly Shadow did...and second. Im going to be checking the utilities section every 5 minutes when i get home LOL. Great mono, i say again. Just great 8)
omg.. Fuck off. We've never said we did the convertion. Just some fucktarded md who deled our vid. Know better b4 you post.. n00b
your sig says it as though you DID do it...not to give you the wrong impression or anything, but im not a n00b lol...this is not the thread for flaming, for flaming please go to aisle 5 :P
ModBoy





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Post by ModBoy »

WHAT A BAOT ME 5 SERVER SUK
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staticx57





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Post by staticx57 »

Best mod EVER. 8)
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dareme555





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Post by dareme555 »

mono i have 2 words


YOU KIK ASS


nice, finally, how long, like 3 or 5 months...
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Blaise_arath





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Post by Blaise_arath »

That mods looks AWSOME!!! beyond AWSOME!!
buuttt... i have one promblem, i dont have WIN.RAR, and it wont let me play it... could u make it a zip file? ands if so THANK U !!!!!
if not, hey u tried np


THX in advanced :lol:
Blaise_arath





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Post by Blaise_arath »

BTW N++...CRACK IS BAD!!!!! STAY AWAY FROM THE CRACK HOUSE!!!
Grunts_r_us





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Post by Grunts_r_us »

dareme555 wrote:mono i have 2 words


YOU KIK ASS


nice, finally, how long, like 3 or 5 months...
at least he not like bungie taking 1 whole year afer its done just to RELEASE Halo 2
all they want is us to pre-order more and they want to piss us off :x :x :x but mono actually does wut he can and releses it when hes done!!!!! thx alot mono 8)
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Post by Dead XXX Matt »

AWESOME!!!! YAY!!!!!!! But i was told HMT 3.5 was gonna go with AOTCR... what happened?
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Post by Pie »

You are just amazing, dude

that is all i have to say
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Thank You, SHOUTrvb, For This Fantastic Signature :mrgreen:
Master Makayo





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Post by Master Makayo »

yeah... i did a little editing so you can actually battle on the bridge above red base, not just at one corner
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MonoxideC




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Post by MonoxideC »

Ok lemme explain a few things...

First off, I started on this map almost exactly 5 weeks ago - not 3 or 4 months..

Second, there are alot of things going on in this map that have never been done before. I had to spend time figuring out each and every one of those. For example, if you pay attention you'll notive there are 8 different types of vehicles in this map.. while Halo has a hard coded limit of 6? Betcha wonder how I got around that without glitches.. That took me a good week of screwing around and experimenting.

Not to mention the many many many hours I had to spend during that time getting hmt finished and perfecting ht model injection process - which had severe bugs that caused me alot of lost time.

The current tools we have - including sparkedit and hmt - have bugs, and these bugs prevent efficient work sometimes. I spent many many hours just hunting down crazy bugs.

It's easy for you guys to say "oh he didnt put enough effort into it" but the fact is you dont know shit about the hell I went through to bring this map out. I challenge any of you to make a better map with the current tools (including hmt3.5) in less time than I did. Once you start trying to do the kinda stuff that aotcr has, run into the confusing technical complications that seem to happen for no reason at all, have to solve them yourself (while figuring out new unknown things about how halo works in the process), I'm sure you'll be turning to others for help. Well guess what - you won't get it form me. I dont have people to turn to. I have to figure this shit out myself.. hmmm.. perhaps that could add some extra time to the development cycle?? Ever consider that?

Those of you who enjoy the map - I'm glad you're having fun with it. Those who think they can do better - I laugh in your face. I'd like to see it... Everything seems easy until you try to do it..

Make no mistake. Making this map was pure hell and I don't intend to do it ever again.
Danny





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Post by Danny »

HOLY F*CK man GOOD JOB MONO hopefully you release the damn tut on how to do it ... just imagine lol all of us trying it we'll have all the maps converted.,



LOL stop trying to hog all teh glory of Converting :P :D :wink:
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