Did you know that plasma grenades don't stick to weapons, only the people.
I got so pissed I was playing on lockout, stuck 2 people and almost stuck another one, but the grenade bounced off him and didn't stick. He still died(Noob) .
So I went to investigate. I went into a custom game and told someone to just stand there. I stuck every part of the man. Then I tried his gun and sure as hell it didn't stick.
P.S. I hope this is the right forum.
Did you know?
-
- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
- RaVNzCRoFT
- Posts: 6208
- Joined: Mon Jan 10, 2005 3:05 pm
- Location: Raleigh, North Carolina, USA
I know nothing about Halo 2 modding, but it seems as though you could fix that problem by pasting the 'plasma grenade impact human' meta over the 'plasma grenade impact weapon' meta.
Edit: I don't know why I automatically assumed this was for Halo 2. But it should be the same concept for both games.
Edit: I don't know why I automatically assumed this was for Halo 2. But it should be the same concept for both games.
Last edited by RaVNzCRoFT on Wed Dec 27, 2006 8:26 pm, edited 1 time in total.
-
- Posts: 991
- Joined: Fri Sep 03, 2004 12:07 pm
- Contact:
Yes, but the MJOLNIR armor is for a living thing. It's a target. A gun is an inanimate object.
This thread is why 14-year-olds are looked down on on the internet.Proclaimer001 wrote:It's going to take more than one drunk prostitiute to bring down ShamWoW Guy!
The sticky grenades only stick to living stuff. In DotHalo, I was exploring and found something intresting. In the phmo tag, there is an option to enable/disable "Alive", above "Object weight". I would assume that this should be what you are looking for.
However, these tags are disabled on vehicles, which you can stick when there are people inside only. I guess that once a player gets into a vehicle, the vehicle is classifed as part of the player. Not sure, but it should work, hypothetically.
Unfortunately, I couldn't find any weapons in the phmo tag. Sorry!
However, these tags are disabled on vehicles, which you can stick when there are people inside only. I guess that once a player gets into a vehicle, the vehicle is classifed as part of the player. Not sure, but it should work, hypothetically.
Unfortunately, I couldn't find any weapons in the phmo tag. Sorry!