Aztec
-
- Posts: 1267
- Joined: Thu Aug 03, 2006 3:35 pm
- Contact:
![]() |
After I finish modeling the basic model, I plan to add more detail to it.rossmum wrote:Either way, fully custom would own harder. It looks so bland... why not redo it but with more detail and stylise it a bit?
EDIT:
For those that still think that I ripped the models from goldeneye
Lightning is making yoshi island from mario cart double dash and he too used the models as referance, he says so himself look in this pic

He also says that when you export the model from the emu the polies are a mess and that nothing is closed in the model. That is the same with the N64 emu.
You can read about this more here http://gbxforums.gearboxsoftware.com/sh ... ight=Yoshi
- rentafence
- Posts: 268
- Joined: Thu Sep 22, 2005 5:43 pm
Alright my turn to speak. The reason why his models look so close to the ones from the game, is because he rips the model from the game, then recreates it using it as a reference. he starts with a plane, and recreates all the faces, so of course the models are going to look similar. I will bet you, if you take his model, and the model from the game, and put them right ontop of each other, parts of it wont line up with the other model. Laser, I wanna say about the moonraker laser, the green glass part on the sight was kinda my idea. I was inspired by yours and thought it was a cool idea. Sorry =/.
About there lack of detail, I tried encouraging him to do so, but he did nt want to I guess, and I did the same with the ripped textures. He used some different taextures, but a few are still ripped.
About there lack of detail, I tried encouraging him to do so, but he did nt want to I guess, and I did the same with the ripped textures. He used some different taextures, but a few are still ripped.
I plan on not using any ripped textures from goldeneye on my Aztec mod.
EDIT:
EDIT:
I usually plane model the outside ground and mountains. I box model interior like Aztec and the building from RunWay.rentafence wrote: The reason why his models look so close to the ones from the game, is because he rips the model from the game, then recreates it using it as a reference. he starts with a plane, and recreates all the faces,