How can I make BIPD MC try to kill me?

Discuss general issues about modding HaloPC. Post ideas for mods here.
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LinkGray
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How can I make BIPD MC try to kill me?

Post by LinkGray »

I think there was some master chiefs in a Halo CE map I tried before and the master chiefs tried to kill me, I think.

I want to do this in the PC, but I don't know how, I know how to spawn MasterChief, that's easy, but how can I make him shoot, etc?
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Post by an emu »

AI, custom edition pwns with AI cause you can set up squads and stuff. Pc sucks at modding
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Post by sharpshot2492 »

an emu wrote:AI, custom edition pwns with AI cause you can set up squads and stuff. Pc sucks at modding
No, you suck at modding. Because if you were smart, you would know that after doing all of the AI and squads stuff in sapien you can convert it to PC.
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Myth_Object
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Post by Myth_Object »

Don't Flame Please. About your question, you could simply PMI AI into the map then get the AI.

Any other thing u need, just PM me.
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Post by sharpshot2492 »

Myth_Object wrote:Don't Flame Please. About your question, you could simply PMI AI into the map then get the AI.

Any other thing u need, just PM me.
Wow, that is the noobiest way to do it. CE conversion is the new ***.
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Post by thehoodedsmack »

sharpshot2492 wrote:
Myth_Object wrote:Don't Flame Please. About your question, you could simply PMI AI into the map then get the AI.

Any other thing u need, just PM me.
Wow, that is the noobiest way to do it. CE conversion is the new ***.
And how would you do CE conversions? Is there a tutorial of sorts?
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Post by fishface617 »

Yes, there are plenty of tutorials. And sharpshot calm down and stop treating everyone like an idiot.
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Post by sharpshot2492 »

Ok I'll listen to you since your a hunter and I'm a grunt. The tutorial for CE conversion is really confusing. But I finally got it after like 4 days.
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Post by JK-47 »

No really sharpshot, please cut it out.

The people on this site really know everything there is to know about CE to PC conversions:
www.halopc.net/forum
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Post by sharpshot2492 »

JK-47 wrote:No really sharpshot, please cut it out.

The people on this site really know everything there is to know about CE to PC conversions:
www.halopc.net/forum
I stopped but now your gonna make me do it again! Shutup!
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Post by BEEF!!! »

Or maybe you should listen to me because I'm a JA and you are a user.
Stop with the unnecessary flames.
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Post by fishface617 »

Hunters<Junior Admins :P

But again, you need to calm down and lose the attitude, it will only lead you furhter into trouble.

BEEF!!! - I say no to your inequality. Infact, I fixed it for you =P
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Post by ajhayter »

A PCE conversion is not that hard.

Create the custom scenario in Sapien, and compile the CE map. Then use the header convertor so you can open the map in HMT and extract the scenario.

Then PMI the new scenario into the new PC map, along with anything else being added, including the AI and stuff.
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Post by sharpshot2492 »

BEEF!!! wrote:Or maybe you should listen to me because I'm a JA and you are a user.
Stop with the unnecessary flames.
Ohh! Your a scary "JA"! So I'll stop!
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Post by fishface617 »

=o BEEF!! and his post editing h4x :wink:
Last edited by fishface617 on Sat Jan 06, 2007 6:14 am, edited 1 time in total.
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Post by D »

you cant make a biped active, ive tried everything and nothing works, CE converting is the only was until they put a thing in spark edit called add ai spawnss or somthing
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Post by an emu »

CE: 1
PC: 0
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Post by DG333 »

Well, I believe if you spawn enemies in vehicles, they will be active in the vehicle, and once you flip it over (You can edit their personalities like charge at you so they move by editing the atcr tag.) But the problem is MC doesn't have an Actv, which is needed to make them spawn in vehicles.
Try to PMI a grunt in there, then go to HHT, open your map, open a vehicle (Warthog recommended) then fill the three actv tags with the grunt you PMId in.
Then go to the grunt tag in HHT, and swap everything that would look like MC's tag except the actr and actv tag.
But I am not so sure this would work, it might not due to the actv auto swapping the exact model, unless you can change the grunt's model to MC.
If that doesn't work or you don't want to do it, I'm afraid I don't think it is possible in a Multiplayer map.
Just fool around with it a bit in a different level, and see if you can get it working right without an exception.
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Post by sharpshot2492 »

Dude, seriously. Just PMI an elite and switch all the dependencies in HHT with the cyborgs one except for actor varient and actor.
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