Entity 1.4 WIP

Utilities designed primarily for the xbox version of Halo 2.
gobs13





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Post by gobs13 »

did you fix the thing where you have to save every angle change or it messes up the object orientation?
im too lazy
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GruntLeet
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Post by GruntLeet »

Bsp veiwer doesnt work for me... :?
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Post by xXtR1Xm1Xx »

GruntLeet wrote:Bsp veiwer doesnt work for me... :?
Me neither, and how do you save the new information that you typed into the main menu editor, because there is no save button in it and it keeps changing baack to the original information. BTW nice app.
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Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
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CDK908





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Post by CDK908 »

srry but i need shared.map file i lost both single player and regular shared.map file. and it won't let me run it without the shared.map file and how do you load halo 1 maps? it said this is an unsupported map file.
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Post by G.I.R. »

CDK908 wrote:srry but i need shared.map file i lost both single player and regular shared.map file. and it won't let me run it without the shared.map file and how do you load halo 1 maps? it said this is an unsupported map file.
Do NOT request for .map files, they are illegal to distribute.
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Post by DemonicSandwich »

CDK908 wrote:srry but i need shared.map file i lost both single player and regular shared.map file. and it won't let me run it without the shared.map file and how do you load halo 1 maps? it said this is an unsupported map file.
Get it from your halo 2 disk.
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CDK908





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Post by CDK908 »

that leaves the quest is this for halo 1 xbox? or pc?
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Post by StalkingGrunt911 »

CDK908 wrote:that leaves the quest is this for halo 1 xbox? or pc?
This is for Halo 2 and works for Halo 1 Xbox if you open up the cache_003.map file...
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Post by Jubakuba »

Move to utilities already :roll:
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Post by Digital Marine »

Pretty nice, but there is a few bugs as others pointed out.

Extracting the map preview gives me an error of "Index was outside the bounds of the array". Sounds like you declared the array to small. :shock:

Also, as somebody pointed out, there is no function to save the mainmenu edits.

The "Convert To BumpMap" also gives me an error:
Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.TextureLoader.Save(String destFile, ImageFileFormat destFormat, BaseTexture srcTexture, PaletteEntry[]& sourcePalette)
at Microsoft.DirectX.Direct3D.TextureLoader.Save(String destFile, ImageFileFormat destFormat, BaseTexture srcTexture)
at entity.MapForm.convertToBumpMapToolStripMenuItem_Click(Object sender, EventArgs e) in C:\Documents and Settings\Owner\My Documents\download\limpmybizket911\Entity TagSearch\Entity 1.5.1\Entity 12-7-06\Forms\MapForm.cs:line 331
This part seems more on me...but there is no Mainmenu Editor on zanzibar.map :roll: Maybe you can add some IfThen or switch statement to make that menu only appear on mainmenu.map.

There also isn't anything in the Point Physics viewers??

You also have an update that appears to not work because the updater wasn't found. But really the update is an old version that seems password protected?

Now as the sbsp goes, the 3D models is hilarious. It made me crack up when I saw the warthog. It looks as if you tried to put it on a 2D plane instead of actually put the model in? I did want to note that the wheel in Zanzibar isn't properly loaded too.

Well, that's all I've tested. I hope that its patched to almost perfection someday!!
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Post by Hawaiian Modder »

Woah I missed this.

Found a Bug: I tried it and when I hit "Clone" it doesn't clone any chunks, but the rest of the options work. :x
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VoiDeD
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Post by VoiDeD »

Digital Marine wrote:Extracting the map preview gives me an error of "Index was outside the bounds of the array". Sounds like you declared the array to small. :shock:
Or tried to access something past the length...

What happened to the days of bug testing before releases? :/
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Post by -DeToX- »

VoiDeD wrote:What happened to the days of bug testing before releases? :/
Heh.

Also, go to the Bitmap manually and extract it.
Its like...
ui/something/something/map_mp/mapname

;p.
lol.
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Post by PyroBlizzard »

I liek all its new stylish features but CHunk Cloner is a bust. Names dont appear on the chunks and when i clone it it aint work.
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Post by dimitri »

awesome work continue to 1.5
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Post by tazzik »

Looks like a great piece of software in the screenshots, but I always get this error:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.Xml.XmlException: An error occurred while parsing EntityName. Line 3, position 33.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.Throw(String res, String arg)
at System.Xml.XmlTextReaderImpl.ParseEntityName()
at System.Xml.XmlTextReaderImpl.ParseEntityReference()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)
at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at entity.Settings.Settings.LoadSettings() in C:\Documents and Settings\Anthony\Desktop\Entity 1.5.1\Entity 1.5.1\HaloMap\HaloMap\Settings.cs:line 31
at entity.Map.OpenMap(MapTypes type) in C:\Documents and Settings\Anthony\Desktop\Entity 1.5.1\Entity 1.5.1\HaloMap\HaloMap\Map.cs:line 139
at entity.Map..ctor(String path) in C:\Documents and Settings\Anthony\Desktop\Entity 1.5.1\Entity 1.5.1\HaloMap\HaloMap\Map.cs:line 50
at entity.Maps.Add(String path) in C:\Documents and Settings\Anthony\Desktop\Entity 1.5.1\Entity 1.5.1\HaloMap\HaloMap\Maps.cs:line 16
at entity.MapForm..ctor(String path) in C:\Documents and Settings\Owner\My Documents\download\limpmybizket911\Entity TagSearch\Entity 1.5.1\Entity 12-7-06\Forms\MapForm.cs:line 380
at entity.Form1.openmapmenu_Click(Object sender, EventArgs e) in C:\Documents and Settings\Owner\My Documents\download\limpmybizket911\Entity TagSearch\Entity 1.5.1\Entity 12-7-06\Forms\Main.cs:line 367
at System.Windows.Forms.MenuItem.OnClick(EventArgs e)
at System.Windows.Forms.MenuItem.MenuItemData.Execute()
at System.Windows.Forms.Command.Invoke()
at System.Windows.Forms.Command.DispatchID(Int32 id)
at System.Windows.Forms.Control.WmCommand(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
entity
Assembly Version: 1.0.2547.28439
Win32 Version: 1.0.2547.28439
CodeBase: file:///I:/Tayo's%20Docs%20%26%20iTunes/Halo/Entity_1.4_12-23-026/Entity%201.4%2012-23-06/entity.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
HaloMap
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///I:/Tayo's%20Docs%20%26%20iTunes/Halo/Entity_1.4_12-23-026/Entity%201.4%2012-23-06/HaloMap.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
SandDock
Assembly Version: 1.0.6.0
Win32 Version: 1.0.6.0
CodeBase: file:///I:/Tayo's%20Docs%20%26%20iTunes/Halo/Entity_1.4_12-23-026/Entity%201.4%2012-23-06/SandDock.DLL
----------------------------------------
Eyefinder
Assembly Version: 1.0.4.2
Win32 Version: 1.0.4.2
CodeBase: file:///I:/Tayo's%20Docs%20%26%20iTunes/Halo/Entity_1.4_12-23-026/Entity%201.4%2012-23-06/Eyefinder.DLL
----------------------------------------
XPExplorerBar
Assembly Version: 3.1.0.0
Win32 Version: 3.1.0.0
CodeBase: file:///I:/Tayo's%20Docs%20%26%20iTunes/Halo/Entity_1.4_12-23-026/Entity%201.4%2012-23-06/XPExplorerBar.DLL
----------------------------------------
MetaEditor.cs
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///I:/Tayo's%20Docs%20%26%20iTunes/Halo/Entity_1.4_12-23-026/Entity%201.4%2012-23-06/MetaEditor.cs.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

I dont think there are any problems with my computer
01111001011000010111100100100001001000000111100101101111011101010010000001100110
01101111011101010110111001100100001000000111010001101000011001010010000001100101
011000010111001101110100011001010111001000100000011001010110011101100111
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Munsie




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Post by Munsie »

... Did you really have to post the whole error? X_x

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Post by Prey »

tazzik wrote:Looks like a great piece of software in the screenshots, but I always get this error
when do you get the error..
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Post by tazzik »

whenever i open a map clean, modded, or otherwise.
Wont even open.
Also when i click "Check Updates" i get updater application not found error
01111001011000010111100100100001001000000111100101101111011101010010000001100110
01101111011101010110111001100100001000000111010001101000011001010010000001100101
011000010111001101110100011001010111001000100000011001010110011101100111
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Post by VoiDeD »

*pokes the authors of Entity with a stick*

Now you know why Insolence is better.. It didn't crash on every small little thing.. It was actually bug tested. ;x
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