Download or post a skin for Halo 2 here.
foxfanatic23I7
Posts: 1343 Joined: Mon Jul 24, 2006 1:38 pm
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by foxfanatic23I7 » Wed Dec 27, 2006 12:44 am
Orbital
Description: Once Cairo spacestation was constructed, the humans left Orbital and moved on to battle the covenent.
Author: __ foxfanatic2317
Website: ...
Video:__....
Patch:__.... Below
Type:___... Serenity
Base:___... Colossus
Map Information:
[ YES ] __ System Linkable
[ ___ ] __ Weapon Mods
[ YES ] __ Skin Mods
[ ___ ] __ Physics Mods
[ YES ] __ Lighting Mods
[ ___ ] __ Vehicle Mods
Preview Images:
Credit:
Halo0001-for betaing, talking to me, and getting the serenity right.
DeTox-for support and being 1337.
brok3n halo-for entity.
farklem-for dothalo.
This topic was auto generated with The Mimesis Mod Post Generator
Attachments
Orbital.rar
Orbital serenity (2.14 MiB) Downloaded 80 times
Last edited by
foxfanatic23I7 on Wed Dec 27, 2006 2:29 pm, edited 1 time in total.
-Legendary-
Posts: 2272 Joined: Mon Aug 02, 2004 8:06 pm
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by -Legendary- » Wed Dec 27, 2006 1:18 am
Couldn't figure out the map at first. This is a good thing. I love with what you have done with the map. The cement like textures make it feal alot better. I also like the yellow caution tapes. Good job. 9.6/10
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
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by halo0001 » Wed Dec 27, 2006 1:50 am
i like the space liek feel gives collosus a whole new look
Geo
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by Geo » Wed Dec 27, 2006 3:07 am
This is a beautiful skin, I see no faults from the images, so well done. I will play this later today, good job.
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_XLR8_
Posts: 77 Joined: Sat Nov 18, 2006 8:40 pm
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by _XLR8_ » Wed Dec 27, 2006 3:26 am
wow this map is defintely 1 of the best ive seen for colossus nice job 9.5/10
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
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by ScottyGEE » Wed Dec 27, 2006 4:17 am
I see tiled textures and I don't think the metal looks good on the roof...
With that aside, you've added some much needed detail and atmosphere to Colossus.
One of the best out of the few skins of colossus out there (But Great Church will never ever be beaten sorry).
Shall download and play soon!
Last edited by
ScottyGEE on Wed Dec 27, 2006 5:42 am, edited 1 time in total.
This collaboration is not endorsed by Halomods
Technically its only me animating though
newbymodder
Posts: 1475 Joined: Fri Nov 24, 2006 4:43 pm
Location: San Angelo, Tejas
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by newbymodder » Wed Dec 27, 2006 7:34 am
sweet collosus dude i love the textures makes it feel like part of an unsc ship or mabey an off part of elongations 10/10
-DeToX-
Posts: 4589 Joined: Sun Jun 18, 2006 3:58 pm
Location: ...
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by -DeToX- » Wed Dec 27, 2006 8:44 am
Tiled textures and some bump maps are some small problems .
Though From the first few pictures I thought it was the Spacestation BSP with the buggers, with the elevator.
And I thought you skinned that.
You fooled me. Nice job.
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
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by StalkingGrunt911 » Wed Dec 27, 2006 10:06 am
You found out something to do good job. Looks pretty cool too.
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Wed Dec 27, 2006 10:47 am
Maybe a little too much of the same texture, and I see very obvious tiles in the first preview image.
Sgt.Peppers
Posts: 2277 Joined: Thu Jul 06, 2006 1:25 pm
Location: Texas
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by Sgt.Peppers » Wed Dec 27, 2006 1:06 pm
Wow, I couldn't even tell what the map was
which is a good thing. I love this skin, I actually might download it.
10/10
DemonicSandwich
Posts: 1198 Joined: Sat Sep 30, 2006 6:10 pm
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by DemonicSandwich » Wed Dec 27, 2006 3:21 pm
That is such an excellent job on the skin
You just won a cookie.
AIM wrote: Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
r0tten
Readers Club
Posts: 1734 Joined: Sun Jan 22, 2006 8:41 pm
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by r0tten » Thu Dec 28, 2006 5:32 pm
this looks lmost exctly like greennc's collosus tht he never released.
the metal roof kinda sucks.
xXtR1Xm1Xx
Posts: 406 Joined: Thu Aug 31, 2006 5:14 pm
Location: Queens
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by xXtR1Xm1Xx » Thu Dec 28, 2006 6:22 pm
Wow didnt even notice what map it was. Excellent job. 9/10
Hawaiian Modder
Posts: 2154 Joined: Sat Nov 26, 2005 7:17 pm
Location: In a cave smokin up with tupac and big foot.
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by Hawaiian Modder » Thu Dec 28, 2006 6:24 pm
Looks really good.
Thanks lej for the sig.
Dr.Cox wrote: I like Cox.
CDK908
Posts: 933 Joined: Sun Nov 26, 2006 9:15 am
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by CDK908 » Thu Dec 28, 2006 7:13 pm
is it collosis or whatever
Signature over file size limit of 75kb, please read the rules.
Don't Cry Just Go Die!
Andrew Jackson wrote: I have only two regrets: I didn't shoot Henry Clay and I didn't hang John C. Calhoun.
GametagAeonFlux
Posts: 9320 Joined: Sun Jun 06, 2004 7:27 pm
Location: Lincoln, NE
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by GametagAeonFlux » Thu Dec 28, 2006 7:27 pm
CDK908 wrote: is it collosis or whatever
Read his post.
foxfanatic23I7 wrote: Base:___...Colossus
Jubakuba
Posts: 335 Joined: Sun Nov 13, 2005 7:07 pm
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by Jubakuba » Thu Dec 28, 2006 10:15 pm
lookin snazzy.
I like the totally new feel!
DemonicSandwich
Posts: 1198 Joined: Sat Sep 30, 2006 6:10 pm
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by DemonicSandwich » Thu Dec 28, 2006 10:25 pm
Originally Colossus sucked but foxfanatic2317 made it look really awesome.
AIM wrote: Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
POOKY123
Posts: 1 Joined: Fri Dec 29, 2006 8:23 pm
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by POOKY123 » Sat Dec 30, 2006 11:02 am
HOW COME IT MAKES THE MAP BIGER