please dont ignore if you know how

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
Post Reply
ODST_Stacker





Posts: 16
Joined: Sun Dec 03, 2006 5:06 pm

please dont ignore if you know how

Post by ODST_Stacker »

hopefully everyone here has beaten the halo campagin , im making a mod were nearly every weapon and vehicle in the map is alive. i saw in 343 guilty spark level that the AR's shooting at the grunts and jackals runing away didnt have anyone holding them.. i wanted to know how you attach AI to weapons and make them float around and stuff too?
User avatar
inferno
Readers Club




Literarian 500

Posts: 678
Joined: Fri Sep 08, 2006 1:18 pm
Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547

Post by inferno »

all he did was make the characters holding the weapons invisible. thats not even remotely hard too do. but it does take a while too scale the models one by one. :roll:
Signature text exceeded five lines.
ODST_Stacker





Posts: 16
Joined: Sun Dec 03, 2006 5:06 pm

Post by ODST_Stacker »

No.. when i had halo for the xbox there was nobody holding the guns , when i crouched they floated over my head , then theres the mod with the setinal shaped like a rocketlauncher that shoots at u and chases you :P
User avatar
crackcocaine
Readers Club





Posts: 425
Joined: Wed May 24, 2006 3:29 pm
Contact:

Post by crackcocaine »

Yeah on 343 guilty spark if you jump on the pelican and jump on the out side of the map, go past the marine and go above the building you need to go in then jump down theres weapons floating in the air.
BAN ME, YOUR AN ASSHOLE.
User avatar
FleetAdmiralBacon




Critic Pyre Articulatist 500

Posts: 2377
Joined: Sat Nov 26, 2005 7:01 pm
Location: Ohio
Contact:

Post by FleetAdmiralBacon »

It's just a cheap trick so that it doesn't have to load the models and textures for the marines.
Image
Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
Dominatr





Posts: 861
Joined: Fri Oct 07, 2005 10:52 pm
Location: Shooting Nazis, Zombies, and anything inhuman

Post by Dominatr »

The marine there probably has the AI that the assault rifle
User avatar
crackcocaine
Readers Club





Posts: 425
Joined: Wed May 24, 2006 3:29 pm
Contact:

Post by crackcocaine »

Looks like scenery to me, the weapons don't move they just shoot straight.
Image
BAN ME, YOUR AN ASSHOLE.
ODST_Stacker





Posts: 16
Joined: Sun Dec 03, 2006 5:06 pm

Post by ODST_Stacker »

theres this one mod this guy made that theres this rocketlauncher sitting there... alone.. and you go to pick it up and it gets up and starts chasing and shooting you :shock: , thats what i want :o
User avatar
crackcocaine
Readers Club





Posts: 425
Joined: Wed May 24, 2006 3:29 pm
Contact:

Post by crackcocaine »

Link please?
BAN ME, YOUR AN ASSHOLE.
User avatar
inferno
Readers Club




Literarian 500

Posts: 678
Joined: Fri Sep 08, 2006 1:18 pm
Location: Somwhere... Kills:8365945 Pwnage:367657 Killtaculars:6547

Post by inferno »

oh your talking about that. well i had a glitch once were there was a floating plasma pistol that shot in one direction but i dont know how i did it. :roll:
Signature text exceeded five lines.
User avatar
JK-47




Bloodhound Pyre Socialist Grunge

Posts: 10883
Joined: Wed Dec 01, 2004 2:54 pm
Location: Utah

Post by JK-47 »

[quote="ODST_Stacker
Image
ODST_Stacker





Posts: 16
Joined: Sun Dec 03, 2006 5:06 pm

Post by ODST_Stacker »

what do u mean?
Post Reply