This team is converting H2 content and making an H2 mod. Why would we not use the H2 biped. That is just stupid to not use it.Snave wrote:I mean no offence when I say this to you l33t and your team, because I know the hard work that has gone into this mod so far.
The levels are looking great, and even some are on par with their xbox counterparts, but the biped in my opinion is totally ruining it for me. I think a completely custom biped is in order, you may even opt for Jahrains biped tag set, shown bellow.
WIP: Halo 2 SP Mod for PC/CE
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I think it just needs some shader work.ShadowSpartan wrote:This team is converting H2 content and making an H2 mod. Why would we not use the H2 biped. That is just stupid to not use it.Snave wrote:I mean no offence when I say this to you l33t and your team, because I know the hard work that has gone into this mod so far.
The levels are looking great, and even some are on par with their xbox counterparts, but the biped in my opinion is totally ruining it for me. I think a completely custom biped is in order, you may even opt for Jahrains biped tag set, shown bellow.
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i cant wait for a halo 3 mod. naw a halo 3 mod would be for halo 2 vista.

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just to add... what does anti aliasing do to gameplay?GametagAeonFlux wrote:Because the 360 had full screen antialiasing.
Anyway, back on topic from here.
It gets rid of the jagged edges.
Danke ^^ ^-^
back on topic.... back wash looks very nice... the only thing that i dont like about h2>pc convo's are that the textures look dull and not shiny like in halo 2, but when ppl try to make it look shiny, they make it way to birght, which fails to give people that realistic feeling, even tho realism is not what we at halomods try to perfect, although some of us do...
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