How can i place scripts into the map coagulation? I can't get it to work properly using entity.
and i can't find any tutorials either.
thanks
Scripts In Multiplayer
- Dark_Floodz_One
- Posts: 75
- Joined: Mon Nov 07, 2005 8:20 pm
- Contact:
YOU"RE WRONG YOU FAIL!!!! I don't even know what you mean, but you're still wrong.JK-47 wrote:Correct me if I'm wrong but aren't scripts not allowed?
Anyways first you gave to add the script reflexives with entity. Then rename the script name using a hex editor. then write you script with the entity script compiler and it should compile successfully.
My real name is a Mammoth, if someone who cares sees this, please change my name to a Mammoth
- Dark_Floodz_One
- Posts: 75
- Joined: Mon Nov 07, 2005 8:20 pm
- Contact:
You mean the reflexives Scripts, and Script Data?
Thats what i did before, only i didnt change the script names with a hex editor, so when i tried to edit the scripts they were all wonky...
im gonna search for info on hex editing the names of scripts.
thanks a bunch
Edit: I cant find anything on editing script names with hex, so im going to experiment.
Thats what i did before, only i didnt change the script names with a hex editor, so when i tried to edit the scripts they were all wonky...
im gonna search for info on hex editing the names of scripts.
thanks a bunch
Edit: I cant find anything on editing script names with hex, so im going to experiment.

- Dark_Floodz_One
- Posts: 75
- Joined: Mon Nov 07, 2005 8:20 pm
- Contact:
- Dark_Floodz_One
- Posts: 75
- Joined: Mon Nov 07, 2005 8:20 pm
- Contact:
ok so i opened the map in hex workshop and changed the name of the script from mission_main to mission_test
and when i open the script in the program Script Tools
it has this
(script startup mission_test <UNKNOWN:0, >
)
and if i try to change it and save it, it freezes, and if i try to view it in the constructor it freezes too. did i do something wrong?
EDIT: sorry for the double post...
But i figured out that the map zanzibar has alot of scripts on it already and doesnt use any of them. so i used entity's script compiler and put a no gravity script into the map. it works awesome
and when i open the script in the program Script Tools
it has this
(script startup mission_test <UNKNOWN:0, >
)
and if i try to change it and save it, it freezes, and if i try to view it in the constructor it freezes too. did i do something wrong?
EDIT: sorry for the double post...
But i figured out that the map zanzibar has alot of scripts on it already and doesnt use any of them. so i used entity's script compiler and put a no gravity script into the map. it works awesome
