Halo Cooperative

Discuss stuff related to HaloCE (for modding, go to the HEK General forum).
Samx





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Halo Cooperative

Post by Samx »

I'm going to be making a cooperative version of halo's campaign for online use,

and before you ask - yes, I'm aware that the AI does not sync over the internet, however, I'm going to be telling the AI to move back to its old position when idle, and as the projectiles sync, chances are you'll hit the AI on everyone's computer (like the covenant shield in some maps).

But first, I'm having a little difficulty in converting the bsps to a suitable program (I use gmax) can anyone help?
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crackcocaine
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Post by crackcocaine »

Why don't you just extract the scenario and bsp with HEK plus.
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Post by kid908 »

lol better luck cuz the co op is really useless cuz ppl can't join if they don't have the map. but i think i can get you a tut on how to sync ai when i remem how i sync my ai's for a mod of mine for trial(note i used byom by phenomena for that mod)
Samx





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Post by Samx »

crackcocaine wrote:Why don't you just extract the scenario and bsp with HEK plus.
So how can I edit it using gmax? I don't know a program that converts it into gmax format.
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crackcocaine
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Post by crackcocaine »

Well if your using the original campaign you wont need to export it to gmax. You'll just have to rename the scenario and bsp file move it to another folder then go into the scenario with guerilla and change the bsp as the bottom to the renamed one.
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Samx





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Post by Samx »

Thanks, I'll try that. Perhaps I should get together a team, I'll post in the Project Recruitment section.
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crackcocaine
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Post by crackcocaine »

Good luck on this, It would be awesome to be able to play cooperatly with synced ai on the net.
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Joe333





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Post by Joe333 »

crackcocaine wrote:Good luck on this, It would be awesome to be able to play cooperatly with synced ai on the net.
Same here :D. My friend and I want to beat legendary on Coop online :D
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Post by Samx »

Thanks.
Joe333





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Post by Joe333 »

Samx wrote:Thanks.
its always good to have a fan :D
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Post by D »

that will NOT qork without modifying the net game code and create a whole new engine.
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Joe333





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Post by Joe333 »

i guess you didnt read his text above. -_-
ODST_Stacker





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Post by ODST_Stacker »

LoL killa you dream crusher.. we all know that but the good programers are too lazy to remake the netcode to fix this for a potentially good game..
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Post by Patrickssj6 »

[quote="ODST_Stacker
...left for good
Samx





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Post by Samx »

[quote="Patrickssj6"][quote="ODST_Stacker
Patrickssj6




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Post by Patrickssj6 »

[quote="Samx"][quote="Patrickssj6"][quote="ODST_Stacker
...left for good
ODST_Stacker





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Post by ODST_Stacker »

How did you do that?!?!!?! :shock:
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Post by fishface617 »

Joe333





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Post by Joe333 »

well besides his vehicle mod... I would like to see this Coop Mod triumph :D
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FleetAdmiralBacon




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Post by FleetAdmiralBacon »

fishface617 wrote:H4X!

Yeah, right, like Patrickssj6 would use my method of getting both teams in one hog XD
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