Portal Gun

Discuss general issues about modding HaloPC. Post ideas for mods here.
Tyrant




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Post by Tyrant »

How did you set it up so you could manually place them? Were those on a time limit or set so when you placed another pair, the previous ones disappeared?
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newser10591





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Post by newser10591 »

man, i love all of patrickssj6(and whoever else helped) mods(grav-gun, portal gun ect....)but why cant i ever find one of his apps or tutorials do you have a website or a place to find them because they are really cool
and when are you going to release this?
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Post by thephatpanda »

newser10591 wrote:man, i love all of patrickssj6(and whoever else helped) mods(grav-gun, portal gun ect....)but why cant i ever find one of his apps or tutorials do you have a website or a place to find them because they are really cool
and when are you going to release this?
Well i am a beta tester of the Grav Gun mod....
This is how it goes....

Ok patrickssj6 is still making them so they are better.....for teh grav gun..and he doesnt plan to realease it and also earilier i said that

This is an External program that he programed so your not using HMT or HHT so The reason why this is programed is because the engine that Halo Runs on cannot support the Grav Gun
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Locke




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Post by Locke »

Tyrant wrote:Hmmm... that would throw off a lot of people, stepping into invisible teleporters and all. Is there a way to make a teleport weapon similar to the one in UR2004? Where you shoot and where ever the disc lands is where you warp to?
What an excellent idea! That being said, the deed is done.
JK-47 wrote:
Locke wrote:
JK-47 wrote:I don't think so.
But I do :wink:
:O....haxing gawd!
Indeed
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Cuda




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Post by Cuda »

gh0570fchurch wrote:L33T! Wish I had skillz like that. :(

EDIT: It's a less awesome (but still amazing) version of the portal gun that G-Mod 10 has. Probably only less awesome because you don't have the awesome physics and graphics engine that HL2/G-Mod has.
First off, Portal is Standalone. Not GMod. They haven't given out the coding for it. and it's the Source engine btw. Looks like sex. Good job.
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JK-47




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Post by JK-47 »

Locke wrote:
Tyrant wrote:Hmmm... that would throw off a lot of people, stepping into invisible teleporters and all. Is there a way to make a teleport weapon similar to the one in UR2004? Where you shoot and where ever the disc lands is where you warp to?
What an excellent idea! That being said, the deed is done.
JK-47 wrote:
Locke wrote:
JK-47 wrote:I don't think so.
But I do :wink:
:O....haxing gawd!
Indeed
Last edited by JK-47 on Sun Nov 26, 2006 11:48 am, edited 1 time in total.
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Tyrant




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Post by Tyrant »

Holy sh**! Locke, you are the man! Can you tell me how you did the translocator gun, Mighty Modder of Halomods? :)
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Post by Dominatr »

:shock: Amazing...

PS Locke, found out how you swapped bipeds :P
Tyrant




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Post by Tyrant »

So how did you do the translocator. Simply incredible! :D
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Locke




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Post by Locke »

Tyrant wrote:So how did you do the translocator. Simply incredible! :D
Well, instead of the portal gun where I moved teleporters to the projectiles location, I found(after searching though countless adresses) a way to just move the player without portals. So I have the XYZ of the player, and the Xyz of the projectile, and when the projectile hits the ground, I use a button to change the players coordinates to the projectile.
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JK-47




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Post by JK-47 »

That's pretty cool that you guys could figure out how to do that :)
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newser10591





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Post by newser10591 »

yeah i cant wait for a release :!: :D :D
Patrickssj6




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Post by Patrickssj6 »

newser10591 wrote:man, i love all of patrickssj6(and whoever else helped) mods(grav-gun, portal gun ect....)but why cant i ever find one of his apps or tutorials do you have a website or a place to find them because they are really cool
and when are you going to release this?
Click the www under this post :D
...left for good
newser10591





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Post by newser10591 »

thanx for the website(its been bookmarked) patrick good videos :D
And wow those animations of master chief jumping off the bg base and doing a flip are FTW :shock:
Tyrant




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Post by Tyrant »

What is an actual teleporter classified under in HMT? not the scenary thing, but the actual thing that transports you from one spot to another?
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kid908





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Post by kid908 »

sweet man when your done mind makin a tut? by the way it could be cool if you make the portal have the hole effect.
stalker4589





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Post by stalker4589 »

uber sweet. will these ever be released along with the nice custom ainmations.

i had an idea (im new mya not work) couldnt you replace the splash effect of the Plasma pistol to sumthing snazzy and then increase the ammount of time its there (this would give a portal type feel to it)
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Post by knowitall66 »

PLEASE can you make them into tags for the public we NEED portal guns
and what not. if you cant do that then email them to me at
knowitall66@bigpond.com

:roll: Please, :roll: please:cry: PLEASE!!! :twisted:
kid908





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Post by kid908 »

plz release the tags and the mods/whatever sense you said it wasn't a mod to the public. would really like worship you if you do.
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BEEF!!!




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Post by BEEF!!! »

Hmmm. I dunno. I think we decided we weren't gonna release this :wink:
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