After a long time without rendering on 3DS max, I am back with a free software
Blender
I have been working on materials, i didn't pose the bones yet, i added bump details on the armor, best bullet impact shader...
Well you can't maybe help me with the software interface settings but you can also tell me what do you think about the material, too much reflection??
I used the
h2 bumpmap of Jean-Luc,btw , thanks for this bump man
The visor material is bad, i have to work more on that.
