Post your pics of mods in beta, or pictures that do not have a mod associated with them.
Punk Rock0905
Posts: 169 Joined: Sat Feb 26, 2005 3:05 pm
Location: halopatch.com
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by Punk Rock0905 » Fri Nov 17, 2006 4:53 pm
/me crawls back into his hole.
Edit: It would seem this picture is a littlte too hard to understand...I changed the boxes collision.
I will be posting a tutorial once I perfect it.
Last edited by
Punk Rock0905 on Fri Nov 17, 2006 5:07 pm, edited 1 time in total.
Munsie
Posts: 1485 Joined: Mon Aug 29, 2005 11:07 am
Location: Canada
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by Munsie » Fri Nov 17, 2006 4:54 pm
And I helped.
*Smiles as if he just helped Punk bake cookies.*
~Munsie
TunesRus90
Posts: 335 Joined: Tue Aug 23, 2005 1:27 pm
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by TunesRus90 » Fri Nov 17, 2006 4:55 pm
TunesRus90 wants a giant box too
Anyways, fantastic work. Can't wait for the tutorial.
Chooqpead
Posts: 39 Joined: Sat Jul 02, 2005 6:31 pm
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by Chooqpead » Fri Nov 17, 2006 5:03 pm
Oh snap, thats sweet. But no big boxes for tunes cause he is a lazy bum and will not get a 360.
x088x
Posts: 837 Joined: Sun Nov 06, 2005 1:46 pm
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by x088x » Fri Nov 17, 2006 5:16 pm
Whoa, haven't heard from you in a LONG time. Nice job, can't wait until you release the app.
Halo 3 ruined everything..
Punk Rock0905
Posts: 169 Joined: Sat Feb 26, 2005 3:05 pm
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by Punk Rock0905 » Fri Nov 17, 2006 5:20 pm
x088x wrote: Whoa, haven't heard from you in a LONG time. Nice job, can't wait until you release the app.
There's an app?
Hex is fun.
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
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by ScottyGEE » Fri Nov 17, 2006 7:51 pm
Make the soccer ball of normal (real life size) and then its just totally awesome
This collaboration is not endorsed by Halomods
Technically its only me animating though
neodos
Readers Club
Posts: 1394 Joined: Thu Aug 12, 2004 11:57 am
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by neodos » Fri Nov 17, 2006 8:23 pm
Collision edition, Phmo and Coll or just Phmo?
Anyway nice work
DWells55
Posts: 1445 Joined: Mon Dec 27, 2004 7:47 am
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by DWells55 » Fri Nov 17, 2006 9:24 pm
Didn't talin64 do this on Zanzibar?
scynide
Posts: 257 Joined: Fri Feb 17, 2006 1:32 pm
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by scynide » Fri Nov 17, 2006 10:26 pm
Punk Rock0905 wrote:
/me crawls back into his hole.
Wait.... whose hole are you going to go crawl back into? lol. jk. Good job on this. I hope an app gets released or something.
kibito87
Posts: 3461 Joined: Mon Feb 21, 2005 7:49 pm
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by kibito87 » Fri Nov 17, 2006 10:37 pm
awesome. Could this potentially lead to scenery having collision that doesn't depend on a phmo?
Veegie[Temp]
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by Veegie[Temp] » Fri Nov 17, 2006 11:16 pm
DWells55 wrote: Didn't talin64 do this on Zanzibar?
Yep.
Hijikata wrote: The fact you love Jesus doesn't change the fact you're a fucking mental patient. It just means you're a mental patient with a great imaginary friend.
shade45
Posts: 2270 Joined: Fri Apr 01, 2005 1:04 pm
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by shade45 » Fri Nov 17, 2006 11:35 pm
Nice! good job on that
Geo
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by Geo » Sat Nov 18, 2006 5:01 am
If it's possible to do this on anything, then this is a major advance in Halo 2 modding, good job.
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Boney526
Posts: 356 Joined: Sat Dec 10, 2005 12:04 pm
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by Boney526 » Sat Nov 18, 2006 5:22 am
iGeo wrote: If it's possible to do this on anything, then this is a major advance in Halo 2 modding, good job.
I think it is, just that this was way easier to do beacause it doesn't have many vertices. (He used hex)
Anyway nice job... tutorial time?
Doom
Posts: 1063 Joined: Mon May 09, 2005 7:31 am
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by Doom » Sat Nov 18, 2006 5:48 am
Im fine with hex so once the tutorial is erleased I will be glad to try it out.
I would like to see this done to a more complex object, perhaps a vehicle?
-Doom
Sig over three lines of text. <--- lik wtf? mods make my sig 4 lines of text, then they letz tis slide as GTAF says, and den dey delete it? likwtf?