Mod chip + Xbox 360 + AI = Sync ??? i hope...

Discuss general issues about modding HaloPC. Post ideas for mods here.
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inferno
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Mod chip + Xbox 360 + AI = Sync ??? i hope...

Post by inferno »

Ok ok ok :roll:

i know i have been posting ALOT lately but this is all going into a huge mod im plannning to do before i get my XBOX 360 and mod chip (im at $330 or something)
But anyway i need to know something abot XBOX multiplayer for Halo...

We all know ai dosent sync correctly online becasue the halo game engine does not send the ai location and postion too everyone connected. But when playing on an XBOX witha mod chip does it sync? If it does then ive got all the info i need for this next mod hopefullly. Im pretty sure it does because the game is running only once for both players and not running too seperate processes for the game... i hope i dont sound stoopid. :roll:

thx...
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inferno
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5 or six..

Post by inferno »

I think the rule is you can bump a none anwserd question if it hasnt been anwsered
in.... 5 or 6 days? well i need this anwsered so here you go!

Does anyone mod Xbox any more? :roll:
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Post by fishface617 »

you posted in the halo pc section
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Post by crackcocaine »

and I'm almost 100% sure it doesn't make it sync.
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Post by Tyrant »

No matter the version, whether it be Halo Xbox, PC, 360 or the Halo 2 variants, it won't sync across consoles/computers. If it could then we'd have online coop. BAM! :)
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inferno
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well

Post by inferno »

no thats not what i meant i meant on split screen halo 1 would ai sync. becasue it should since its splitscreen and its not over lan or online. :roll:

also i dont think online coop would ever work cause it would be traking so many bipeds it would be like "ping = 1000" all the time even on t1 or fibers ops.
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Post by crackcocaine »

I'm pretty sure ai would sync on split screen. It does on coop
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Post by inferno »

well then my question is FINALY anwsered!!! :D its too bad it took about a mounth lol thx :)
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Post by crackcocaine »

lol no problem.
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