UPS wrote:you should do a model for the AR. not enough good ones (or AR models at all...)
Ehh well... The AR is more of ... ... single verts hooked to each other, the sniper is more of cylinders and parts hooked together. So my method of modeling is dissasemble, shape the parts, then re-assemble. Anyone who models would know what im talking about i guess :/?
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UPS wrote:you should do a model for the AR. not enough good ones (or AR models at all...)
I agree we definatley need more assault rifle models. why don't people model assault rifle? is it really hard?
If there's anyone out there willing to teach me to PMI, AI, and skin PM me because i've gotten started in all three but can't figure out how to get it to work 100%
UPS wrote:you should do a model for the AR. not enough good ones (or AR models at all...)
I agree we definatley need more assault rifle models. why don't people model assault rifle? is it really hard?
Umm not exactly, i have made a few AR models but they look like crap compaired to my Sniper and Pistol models. (Most everyone's do). I do have a suggestion though, do like what DECOY does, i think Mattae is his modeler (i look up to him), well anyways Mattae makes a ton of sniper models and DECOY just "weapon dupes" them. If you look in his mod "Pyro Gulch" you will see an example of weapon duping. Mattae made a Galil in Pyro Gulch which was what inspired me to make mine.
Please visit and register at www.halo-trial.tz4.com for some awesome models & skins. Thanks,
yea... all u got to do to get more sniper models is duplicate them and add them to ur map rebuild then swap them wit other weapons. Anyway this models is very good. In fact its the best ive seen in a while. Some problems i see though:
~The frame of the gun lacks shape and detail
~The magazine is a little too wide
~U should add a random scope, they add to appearance. I think u used the scope for the circular aimer up front though.
Overall this model is is great. I also like how u skinned the gun too.
9.7/10