[WIP] Allied Spartan Training Grounds

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Phaile





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[WIP] Allied Spartan Training Grounds

Post by Phaile »

Allied Spartan Training Grounds
  • Base: ___-.Foundation

    Map Information:
    [ N/A ] __System Link
    [ Yes ] __Expecit a Lot of Things
    [ YES ] __Skin



Story:

This is a WIP. As of now there isnt a ton done i just thought i would share my progress and get some feeback. As of right now the only thing skinned is the walls, but in the end i plan on skinnnig everything. Each room will have a different purpose ie. one room is a warehouse for boxes/ crates, another room is like a lounge, it will feature couchs a vending machine etc, another will probably be a weaponry, and another a medic with stretchers etc. My plan for the middle will for it to be basically a training ground where most of the battles will take place. I plan on injecting scenery into the middle and much other stuff.



Screenshots:
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Feedback is appreciated
Last edited by Phaile on Fri Nov 03, 2006 1:31 pm, edited 2 times in total.
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Tural




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Post by Tural »

You have BBCode disabled in your profile.

Also, the signature image you tried to use exceeds the 75kb limit, so you won't be able to use that.
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Post by Phaile »

Sorry bout the sig and thanks for telling me how to fix the code
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Post by StalkingGrunt911 »

The skin looks ok so far. *I forgot how foundation looked like because of my mod Isolation* but I like the idea you have for each section of foundation. You will probably have to remodel something to a strecther because I doubt there is one in Halo 2. As for the couches that pretty cool, I didn't even know there were couches in Halo 2 :o. Try switching the room to something different of skin the glass as a huge flat screen TV =D. A vending machine would also be cool in there. You could remodel something and make it a soda can :P. For the medic room you should inject the health pack *from Halo 1* it's found in the shared.map in the [eqip] tag. Use the BSP Scenery Editor and get rid of the bunkers in the middle to give it more space for battles.
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Post by SingingBlaze »

Yer, be aware of foundations overlapping textures though they can mess alot up...
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Post by CptnNsan0 »

StalkingGrunt911 wrote:You will probably have to remodel something to a strecther because I doubt there is one in Halo 2.
Think again there is. Its in spacestation. look around the scenery
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Post by StalkingGrunt911 »

=o. I will look in a couple seconds I never really looked but I just thought there wasn't.
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Post by CptnNsan0 »

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Post by StalkingGrunt911 »

XD Wow... now you just need to spawn a ragdoll of a spartan on it and your good to go. :D
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Post by CptnNsan0 »

weird thing is i dont remember seeing it in the campaign actually
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Post by latinomodder »

there is one in cairo station when your weapon less look around there. Youll find a couch
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Post by Phaile »

yeah theres a bunch of stuff, tables, vending machines, couches, etc. makes it pretty convienent
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Post by jzimmer09 »

hmmn... seems like it would be wierd to play... some rooms have a hige advantage over the others... like the warehouse u haev stuff to hide behind, and in the lounge not so much... kool idea but idk if it will turn out... :-/

Try it tho....
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uralllame wrote:*looks at blankly for a while*. So, what does that mean, and how do I fix it? Thanks
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Post by GametagAeonFlux »

Doesn't really look too much different...just a little skin and added boxes. :?
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Post by Enlighten3d-one »

suggestion, make it so you can sit on the couch as a seat :P
that'd be awesome, i can help u with that if u want on AIM
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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