AI, changing things on it, etc.

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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supertrek32





Posts: 26
Joined: Sun Feb 05, 2006 11:36 am

AI, changing things on it, etc.

Post by supertrek32 »

I followed this tutorial, to add the AI. I set the Bipd to the elite, and swtiched the hlmt of the elite to that of an ODST, set the permutations on the hlmt to the correct things like you normally would when not using the AI.

When I tried this however, I found that they weren't appearing as ODSTs, but just random combonations (yes, I changed odst_cky to default) of the marines. I then found that if you go into Dev mode in insolence and choose Unknown one, there's minor_scl and such in different chunks. I changed these to default, and my AI is now appearing as ODSTs.

However, I can't get the weapons to work right. When the spawn, the weapons are invisible and their left hand appears to be going into their stomach. Please help.
Nevermind about this, I realized I was making the Elite to an ODST, not MC, and that was messing it up.

I've noticed that everyonce in a while, while standing close enough, there's a strange buzzing noise which comes from them. But I can't figure out where it's coming from. I've nulled out or swapped all the sounds I can find.

Also, is there anyway to increase the difficulty of the AI? Right now, it's like fighting on Easy mode. Is there a way to make it so the AI is equivilant to legendary?
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