Entity Beta 1.3.8

Utilities designed primarily for the xbox version of Halo 2.
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WastingBody





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Entity Beta 1.3.8

Post by WastingBody »

Entity

Members:
pokecancer
TheTyckoMan
P8ntballer
Shad
Trulife
Shalted
Xbox7887
Soldier Of Light
TfAv2890
Kornman
KillingforFun

Entity Authors:
pokecancer - Programmer, Researcher
TheTyckoMan - Programmer, Researcher
Xbox7887 - Researcher, Debugger
Shalted - Researcher, Programmer
P8ntballer-Fluffer, Idea Guy

Beta Testers:
Dec1234, AntMan, Trulife, DoorMan, trepdimeflou, Trigger, HeadShot, whoever else...

Features:
-Opens Halo 1, Halo CE, and Halo 2
-Real Time Halo(RTH) Xbox7887 and Shalted
-Sexy Meta Editor The Tycko Man
-Model Injector/Extractor Pokecancer
-Library support Pokecancer
-Inject/Extract Bitmaps Pokecancer
-BSP Mesh Extract Pokecancer
-BSP Collision Extraction/Injection Pokecancer
-BSP Viewer Pokecancer AI spawns by Punk
-External mainmenu, shared, SP shared, and bitmaps maps WastingBody
-Tag recursive duplication and regular duplication Pokecancer/A few modifications by WastingBody
-Proper Chunk Adder Pokecancer
-PRTM Viewer/Extractor/Injector Pokecancer
-Tag Building Pokecancer
-Bitmap Internalization Anthony/WastingBody

Updated By WastingBody On October 29, 2006:
-Fixed the rest of the tag descriptions
-Updated the GUI
-Fixed AI spawns and added vehicle support

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Download Here
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SingingBlaze




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Post by SingingBlaze »

That GUI is sick! Thanks heaps I will download this and test asap.
pokecancer




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Post by pokecancer »

looks good. since you're messing with the gui, maybe you can implement sorting for the reflexive info like the offsets. that would be useful.
uncutshadow





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Post by uncutshadow »

o, i see that there is no script compiler. or is there? anyway good job. I almost thought entity was going to never get better. i was proved wrong. keep up the good work
Enlighten3d-one





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Post by Enlighten3d-one »

i got an error with bsp viewer :(
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Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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uncutshadow





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Post by uncutshadow »

yeah, i got that to
Bankhead





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Post by Bankhead »

Nice job, kinda liked the old GUI better but the BSP viewer works wonderfully for me.

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uncutshadow





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Post by uncutshadow »

is that an already modded map or a clean map?
Bankhead





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Post by Bankhead »

that one in screen is modded.... hydrolics... but it also opens my un-moded fresh maps just fine.
Last edited by Bankhead on Sat Oct 28, 2006 11:54 pm, edited 1 time in total.
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WastingBody





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Post by WastingBody »

Theres a slight problem when you have AI in the map that I will fix later.
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Enlighten3d-one





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Post by Enlighten3d-one »

I tried multiple modded and clean maps and still got the error, any help?
Ketchup_Bomb wrote:Wait, wait, wait.I am not leet modder here, in fact, I am a noob * 10.
BUT, if you have five apples, and add two oranges to it, why would you have less apples?..
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uncutshadow





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Location: new jersey

Post by uncutshadow »

WastingBody wrote:Theres a slight problem when you have AI in the map that I will fix later.
so that is why i couldnt open the map before :roll:
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Geo
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Post by Geo »

What is needed in the next release;

a Find button, like in Ch2R
the ability to choose how many times you want to duplicate something
and so it opens and finds the tag you were last editing when you do stuff like duplicating and stuff.

Lovin' the new UI though.

EDIT: And can ye fix the problem of having entity on a different drive to your Halo maps :P
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smacktalker




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Post by smacktalker »

awesome.. may i ask what vehicle support is? or does it mean vehicle spawns are visible now in bsp viewer spawned through vehi placement?
could you please make the special spawns visible and moveable?
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xhead68





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Post by xhead68 »

the right click menu doesnt come up in the reference editor
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JesseCuster




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Post by JesseCuster »

Nice Big W...but whats up with Yaw,Pitch,Roll?

Thats what im waiting for...than i can make a new nice mod :wink:

I hate this YPR*** i know how it works..but to hard to handle

please fix it up :?

GOOD JOB
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StalkingGrunt911




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Post by StalkingGrunt911 »

Don't know if this happens to everyone but it happens to me the Chunk Cloner doesn't show up and when you right click you can't choose Reflexives, Indents, or Strings. I only tried this for the [scnr] tag but I have a feeling it happens for all tags.
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Geo
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Post by Geo »

Yeah, needs to be fixed...
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trepdimeflou




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Post by trepdimeflou »

Hey, if you could post / send me the source, i'd be very grateful. There's an error with every entity build that needs a recompile for it to work on my machine =/
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Doom




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Post by Doom »

Suggested updates if you have the time =\.

Moveable Bsp scenery in the bsp viewer
Moveable bones and markers in the model viewer


and there was one more thing that I was thiking of and forgot it, maybe later.

Anyway, nice job and hope to see more updates to come!

-Doom
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