No. Because Entity can do that... And im not going to make a full map editor like entity Just for that reason lol. And That saving shader idea is redundant.jzimmer09 wrote:you should make it so it has like will auto place all the spawns on the map... and save the shaders that are needed in the program so it will place them to.... then with just this app you could put water in the map...
Because Entity can do it in the same time/faster + i would have to make it entity format for no reason.
