[WIP] Runway

Post your pics of mods in beta, or pictures that do not have a mod associated with them.
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dos mes





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Post by dos mes »

ds8 wrote:
TrashiestGerm wrote:Make Golden Eye reload animations!
Don't you pay attention to what I say? Maybe you should read the posts before you say anything.
I don't think you were paying attention... His post had nothing to do with what you said he should have read :?
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Post by ds8 »

dos mes wrote:
ds8 wrote:
TrashiestGerm wrote:Make Golden Eye reload animations!
Don't you pay attention to what I say? Maybe you should read the posts before you say anything.
I don't think you were paying attention... His post had nothing to do with what you said he should have read :?
Me not knowing how to model weapons, same thing with animating them, I don't know how to animate them too. I said this before on my hyrule castle post.


EDIT: Heres another pic.
EDIT#2: Ingame pictures

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ds8





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Post by ds8 »

Yes I know double post.

Anyway I got some pictures of the map all textured now.
Yes I know there's snow inside, I will try to fix that later.


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As you can see, I don't know how to make the black parts see throughable. I put in the alpha channel. Also when I made the bitmaps file I saved it as "compressed with exlicit alpha," and recompiled the bitmap and it still doesn't work. If anyone knows what might I might be doing wrong please let me know.
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Dead Killa \ D





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Post by Dead Killa \ D »

dude tats frickin nice
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rentafence





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Post by rentafence »

:shock: I want it
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Post by Mr N »

Looks awesome! Will you be able to get ammo from the green boxes and whatnot?
- sober
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Post by CabooseJr »

oooh Goldeneye for n64, i love it
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Post by darco9x2 »

you gotta give it an opacity map.
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Post by avp DR@AGON »

and get rid of everything but the moon in the sky and add a fog layer in the sky for snow clouds
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Veegie[Temp]




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Post by Veegie[Temp] »

Looks really accurate.
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Post by GametagAeonFlux »

I agree...great job dude.
TrashiestGerm





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Post by TrashiestGerm »

No.....NOOOOOOO!!!!

I REMEMBER THIS LEVEL!

*has post traumatic stress*

*remembers that one guy that was always around the corner*


AAAAAHHHHHHHHHHHHHHHHHH!!!!!
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Post by slayer410 »

Damn, that level actually made me remember 007. :o
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Post by voodoo721 »

nice. you gonna add that tank to the side of the base?
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Post by Jsk1610 »

oooo. Lolz snowin inside. I like it a lot though. A new bipd anyone?
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Post by Sgt.Peppers »

I personally think sound is what really makes bsp conversions fun, like the bob omb, battlefield map was awesome because it had the music in it, so yeah, music for this map would be great. :o
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Post by ds8 »

Jsk1610 wrote:oooo. Lolz snowin inside. I like it a lot though. A new bipd anyone?
No. This will only have custom scenery and a custom BSP. Plus it will have Halo 2 weapons, I don't know if I will put a halo2 biped yet.

I don't know if this map will get releaced ever because I am having alpha channel problems.

Sgt.Peppers wrote:I personally think sound is what really makes bsp conversions fun, like the bob omb, battlefield map was awesome because it had the music in it, so yeah, music for this map would be great. :o
Yes I am planning to put the music from goldeneye runway into this map.
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Post by b1z3rk »

GOLDENEYE IS THE SHIT

Mod Edit: No censor dodging.
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Post by =Hunter= »

Just say no to the Halo 2 weapons.

Please.
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Post by CabooseJr »

and say yes to Goldeneye weapons
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