making rocket hog turret by itself
making rocket hog turret by itself
So how do you do this?? PLease dont flame me because as you can see I'm a noobie and I have tried to figure this out but I cant so could you please help me out!!
how i would do it. BTW i read this somewhere. edit the collison of the hog using the HMT plugin and then swap the bitmap of the hog with the cryo glass. should be under levels/a10 or something and then use sparkedit to move it into the floor. if you still want to keep the rocket hog. then you would have to duplicate it. which im not getting into.
edit: to help you better. the collision set it to off on the hog. that way if some sticks out you can walk thru it. or whatever. and you use cryo glass so you cant see the hog. but still the turret becuase the turret has its own bitmap. also i think you have to put the cryoglass for the hog and multipurpose of it.
edit: to help you better. the collision set it to off on the hog. that way if some sticks out you can walk thru it. or whatever. and you use cryo glass so you cant see the hog. but still the turret becuase the turret has its own bitmap. also i think you have to put the cryoglass for the hog and multipurpose of it.
If i could i would, but i can't so i won't.
he can cheat and use the tut i used. it wont move. but it can. you can make the flying rockt turret. if you kill the collision on the hog and if you cant see it. then allyou have is the turret. make it fly. fuck with physics till its good. and bada bing badaboom.
The extraordinary Flying Rocket Turret -withinvisiblehog- sold seperately
The extraordinary Flying Rocket Turret -withinvisiblehog- sold seperately
If i could i would, but i can't so i won't.
OK HunterXI is right
OK HunterXI is right im just trying to make the rl turret an independent vechile kinda like a staionary gun. thanx for any help
- MasterNeoChief
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