Anyways, how exactly do you edit the velocity of something? In the bouncy grenades thread (lol... best pics ever in that thread! lol...), someone suggested something about velocity, and I just wanted to tinker with that.
Ok, now, my main problem here is that I got the rocket launcher duplicated, I have a completely seperate weapon in the HMT weapons list (rpg launcher), it functions now, and I got my skin problem fixed, so now it's fixed (And has a [non-functional] self destruct button. Hehehe...), yet, the grenades it fires, are either stubborn, or stupider than a drunk grunt looking at Pink Elite weekly (Don't ask! Me and my friend were making funny things up about grunts and Covenent "Playboy-like" magazines(sp?)... XD)!
The past 2 rebuilds, I have gotten them to fire custom projectiles (duplicated ones), which are just basically duplicated grenades, but when I do so, they either:
a.) Shoot out with no force (And this is why I wanted to fiddle with the velocity), and drop right in front of me, taking down my shields and 5-6 things of my health... x.x
b.) Shoot about 20 feet or so, and then suddenly dissappear. This is caused because of the lifespan setttings, I know for a fact.
c.) Shoot out, and bounce like a grunt with a plasma stuck to him for 60 seconds, and then BOOM!
d.) Bounce once or twice, and then go through the ground, or floor, as I often fired them inside the BG base, just to see them bounce around for a good minute before I just stepped in their bounce path, or threw a working grenade in to get them out of the base and send them up to Halo...
Now, what I'm trying to do specifically is give the projectile an arc like the regular grenade has when it's thrown, or one like the Fuel Rod Gun's projectile. That arc, and I want it to be able to explode on impact with anything, from a plant, to the ground, to another person. This wepaon was specifically made into Halo by myself for some anti-vehicle weapons. These projectiles would probably have some tracers, or whatever, and be able to follow enemy vehicles. I really hate those times when I can't seem to land a plasma on that oh-so-annoying Ghost... x.x
So, I basically made this thing. Now, if anyone could tell me how to make it so that the projectile:
1.) Arcs
and
2.) Explodes on impact with something...
I'd be very grateful! I'm just trying to get this stupid thing working, and for the last week and a half, I've had no luck...
So, thanks in advance to anyone that could offer some helpful information!
And, I know the other thread was basically the same thing as this one, but that thread basically became a spam topic, sadly, as an explanation or help on this subject would have been very nice...
