The AI Challenge- Completed

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snakejknight




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Post by snakejknight »

Zone 117 wrote:
T Beezie wrote:
snakejknight wrote:u have an idea, or a mod thats done?
Almost done w/ my "Halo Wars" Containment, it's just that I have to work the next 3 days in a row, 12 hour shifts, so I won't have time to finish until this weekend. XD
Oh, Halo Wars? Sounds like a huge awesome battle! Yummy. :wink:
dude u don't even know... heres the preview
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Zone 117




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Post by Zone 117 »

Oh man, that was so beautiful, I'm going to cry tears of joy. :cry:
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[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
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snakejknight




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Post by snakejknight »

that was posted a while ago too, i can't imagine wat hes got goin on now... i was thinking... if someone can wright a good script should we give them credit here 2?... and u should add it to each level in the map pack
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Post by Geo »

wright eh...
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Post by animefandbz »

ok i am intermediate at modding and i'd like to know is how to get them to move i just dont get it :shock: ? Any help plz. Also i had a great idea. Ima make it lik a wreck on coag scorched land and a nice *** skin like junk everywhere.1 sniper tower on each side and a couple more trees then normal and a hiddin medical tent. a scrab and i hope for a active scenary if i can get it workin. Then 2 Ai teams itll be elites on one side and marines and odst on the other. I need an opinion on this?
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Post by Munsie »

animefandbz wrote:i'd like to know is how to get them to move i just dont get it :shock: ? Any help plz.
You have to swap the idle animation for walking/moving forward. I don't know much about Jmads, but there are two tutorials (One by Soldier of Light, and one by Skayter) in the Tutorials section. Go check there.

~Munsie
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Post by animefandbz »

thanks:)
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Post by animefandbz »

wut do u think of my idea for a mod?
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Post by Munsie »

Hmmm... Not bad. You may be biting into more then you can chew though. A scarab would be alot of work to get looking decent, the trees and sniper towers however would make a nice mod. Add some AI and a nice skin and you'd get my download.

By the way, don't double post. :wink:

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Post by animefandbz »

ok thanks for your opinion it was helpful when i ment scarb i ment outside the level lik something outta halowars just to give it that kind of a we lost feeling like no hope. Thought it'd work with the skin im doing i will make a beta soon. I would appreciate assistance on this mod ,like a team effort.
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Post by Jubakuba »

I DO have a sweet mod in the works...It didnt originally have AI...but I quit working on it and just a while ago thought that it would be a good idea to add AI to it...Please wait a while.
Also, anyone experienced in AI could you please MSN me...I need help
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Post by animefandbz »

id gladly help you:D. i am animefandbgt@hotmail.com thats my msn i/m me. i will see you on there soon
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Post by Vicarious »

Zone 117 wrote:WOWA, thank god for Milyardo!!!! He just made an EXCELLENT AI in MP tut.

http://files.halomods.com/viewtopic.php?t=59697
What did I tell you Milyardo? I told you what to go into detail in , and I told you people would love it - I've been on the site for a little over 30 seconds and already seen 2 different comments about it , and they were both good! :D

Anywayz , thx for writing for me and the rest of the modding community

-and a little note from me (for those of you who DONT know)

#1 - AI is SLC
#2- AI can be seen by non-modders over XBC (Tested last night)
#3 - Every AI mod you can find on the first page of this page was tested by me on xbc , and all of them are SLC with non-modders (although a few froze)
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Post by snakejknight »

Vicarious wrote:
Zone 117 wrote:WOWA, thank god for Milyardo!!!! He just made an EXCELLENT AI in MP tut.

http://files.halomods.com/viewtopic.php?t=59697
What did I tell you Milyardo? I told you what to go into detail in , and I told you people would love it - I've been on the site for a little over 30 seconds and already seen 2 different comments about it , and they were both good! :D

Anywayz , thx for writing for me and the rest of the modding community

-and a little note from me (for those of you who DONT know)

#1 - AI is SLC
#2- AI can be seen by non-modders over XBC (Tested last night)
#3 - Every AI mod you can find on the first page of this page was tested by me on xbc , and all of them are SLC with non-modders (although a few froze)
yea well mine and t-beecies won't be compatable for non modders, they have extra bipds ion them wich break slc for nonmodders
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Post by When Shrubs Attack »

hey, how much time is left on this? if its over this week, can we extend it till like sundayy or monday? because i am working on one, but i dont really have time to work on it during the week and im looking foward to releasing one..
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Post by StalkingGrunt911 »

When Shrubs Attack wrote:hey, how much time is left on this? if its over this week, can we extend it till like sundayy or monday? because i am working on one, but i dont really have time to work on it during the week and im looking foward to releasing one..
snakejknight wrote:The end date of this contest will be october 15th... good luck
That ends on a sunday. :wink:
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Post by When Shrubs Attack »

sweet, ok, cool
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Post by Jubakuba »

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Post by Thrasher Alpha »

How do i find the XYZ coordinates?
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Post by animefandbz »

w00t LOL
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