[Prog] HexEdit

Utilities you will need to mod halo. No warez.
Post Reply
User avatar
0mfc0





Posts: 218
Joined: Sun May 07, 2006 11:10 am
Location: Indiana

[Prog] HexEdit

Post by 0mfc0 »

This is a hexeditor.

Well i started working on this a while back and quit on it about a few weeks ago so i decided i would just release it with the source.

What it does right now is it can load a file and show the text and hex. It can also add bytes to the file and it has a hex calculator that does nothing, cool right? :P

It is VERY SLOW. It's because i never loaded the text a proper way and i used a for statement. Aslo i never got around to fixing the save function so it doesn't save.

Not Recommended loading anything over 3kb.

And if someone uses this code for some odd reason then give me credit at least.

Well here it is

Image
Attachments
Hex_Editor_Source.rar
SOURCE
(94.06 KiB) Downloaded 58 times
Hex_Editor.rar
EXE
(9.23 KiB) Downloaded 102 times
Last edited by 0mfc0 on Wed Sep 27, 2006 7:37 pm, edited 1 time in total.
User avatar
foxfanatic23I7




Stylist Advisor Coroner Connoisseur

Posts: 1343
Joined: Mon Jul 24, 2006 1:38 pm
Location: Canada bishes
Contact:

Post by foxfanatic23I7 »

kool, but to most people it is pointless, because they just se haxworkshop, btu its awsome that you know how to make programgs :D
Image
User avatar
xbox7887




Socialist Coagulator Decryptor Advisor
Eureka Commentator Wave Scorched Earth

Posts: 2160
Joined: Mon Dec 27, 2004 6:19 pm
Location: New Lenox, Illinois
Contact:

Post by xbox7887 »

Pretty cool...add a binary <-> hex <-> ascii converter and I'm sold ;P
DarkMetal





Posts: 444
Joined: Sun May 28, 2006 11:28 pm
Location: Jacksonville, FL

Post by DarkMetal »

Finally. Good job man.
Utilities?
Image
Sephirothxx7





Posts: 16
Joined: Sat Sep 02, 2006 2:39 am
Location: Australia

Post by Sephirothxx7 »

EDIT: i noticed u said not recommended for anything over 3kb.... my bad :D
Image
User avatar
0mfc0





Posts: 218
Joined: Sun May 07, 2006 11:10 am
Location: Indiana

Post by 0mfc0 »

Sephirothxx7 wrote:EDIT: i noticed u said not recommended for anything over 3kb.... my bad :D
Haha yea i could fix that but i will most likly never work on it again :P
Sephirothxx7





Posts: 16
Joined: Sat Sep 02, 2006 2:39 am
Location: Australia

Post by Sephirothxx7 »

lolz i opened coagulation with it :D
Image
DarkMetal





Posts: 444
Joined: Sun May 28, 2006 11:28 pm
Location: Jacksonville, FL

Post by DarkMetal »

Hehe I bet that was fun... hear the killer messagebox sounds?
Image
Sephirothxx7





Posts: 16
Joined: Sat Sep 02, 2006 2:39 am
Location: Australia

Post by Sephirothxx7 »

Wha... who said that?
Image
User avatar
Zone 117




Pi Trickster Stylist Advisor
Snitch! Connoisseur

Posts: 799
Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(

Post by Zone 117 »

Nice
....I wonder how you get VB.net to open maps......I'm just a newb programmer.
Image Thanks for the sig Xiion :P
[ AI Revision ][ Sewer ][ Boat Mod ][ Archaic ]
Remapped: Mod Archive and Forums.
User avatar
Tain7ed





Posts: 163
Joined: Fri Jun 16, 2006 5:47 pm
Location: Im really really lost

Post by Tain7ed »

Zone he didnt use vb.net me dark and Omfc0 use C#.net and i think theres a referance to it somewhere under system
Image
User avatar
Th3 ScarY BeaR




Connoisseur

Posts: 74
Joined: Sat Jun 10, 2006 7:24 pm
Contact:

Post by Th3 ScarY BeaR »

Zone 117 wrote:Nice
....I wonder how you get VB.net to open maps......I'm just a newb programmer.
Opening maps isn't hard at all. Loading all the Tags and Information like that is a bit harder. But not to hard.. :p
User avatar
shade45




Translator Artisan Enthraller Logistician
Stylist Wave Firestorm New Age

Posts: 2270
Joined: Fri Apr 01, 2005 1:04 pm

Post by shade45 »

Pretty good job on this, but i think i'll stick with hex workshop for now ;)
User avatar
Tural




Conceptionist Acolyte Bloodhound Recreator
Socialist Connoisseur Droplet Scorched Earth
Grunge

Posts: 15628
Joined: Thu Jun 16, 2005 3:44 pm
Location: Lincoln, NE
Contact:

Post by Tural »

Seconded.
-DeToX-




Illusionist Recreator Connoisseur Acolyte
Sigma Decryptor Droplet Pyre
Blacksmith Socialist New Age System Engineer
ONI

Posts: 4589
Joined: Sun Jun 18, 2006 3:58 pm
Location: ...

Post by -DeToX- »

I made one of these before but i found them pointless... Hex workshop.
Image
xXtR1Xm1Xx




Recreator

Posts: 406
Joined: Thu Aug 31, 2006 5:14 pm
Location: Queens

Post by xXtR1Xm1Xx »

G00d w0rl< bu+ H3*\/\/0rl<$h0p $+1!! 0wn$
Image
Click here for something you might like
Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
User avatar
0mfc0





Posts: 218
Joined: Sun May 07, 2006 11:10 am
Location: Indiana

Post by 0mfc0 »

I wasn't trying to compete with hexworkshop in any way shape or form.
User avatar
LuxuriousMeat





Posts: 824
Joined: Thu Nov 03, 2005 6:43 pm
Location: zzzzzzzzzzzzzzzz
Contact:

Post by LuxuriousMeat »

xXtR1Xm1Xx wrote:G00d w0rl< bu+ H3*\/\/0rl<$h0p $+1!! 0wn$
how does * look like x? its more of a star to me
Image
lightnin77





Posts: 34
Joined: Thu Aug 24, 2006 8:55 pm
Location: oregon

Post by lightnin77 »

its making a funny noise anyone else get that problem
Post Reply